PartMotionEdit: Fine-Grained Text-Driven 3D Human Motion Editing via Part-Level Modulation
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Abstract (arXiv)
Existing text-driven 3D human motion editing methods have demonstrated significant progress, but are still difficult to precisely control over detailed, part-specific motions due to their global modeling nature. In this paper, we propose PartMotionEdit, a novel fine-grained motion editing framework that operates via part-level semantic modulation. The core of PartMotionEdit is a Part-aware Motion Modulation (PMM) module, which builds upon a predefined five-part body decomposition. PMM dynamically predicts time-varying modulation weights for each body part, enabling precise and interpretable editing of local motions. To guide the training of PMM, we also introduce a part-level similarity curve supervision mechanism enhanced with dual-layer normalization. This mechanism assists PMM in learning semantically consistent and editable distributions across all body parts. Furthermore, we design a Bidirectional Motion Interaction (BMI) module. It leverages bidirectional cross-modal attention to achieve more accurate semantic alignment between textual instructions and motion semantics. Extensive quantitative and qualitative evaluations on a well-known benchmark demonstrate that PartMotionEdit outperforms the state-of-the-art methods.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 Dec 2025.
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Citing papers per year: 2026: 5.
5 papers.
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargetingcited by 1
- 2026UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generationcited by 0
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editingcited by 0
- 2026TAME:Topology-Aware Text-Driven Motion Editing across Heterogeneous Humanoid Skeletonscited by 0
- 2026TAME:Topology-Aware Text-Driven Motion Editing across Heterogeneous Humanoid Skeletons3 Oct 2026
- 2026SuperMotion: Source-Preserving Denoising for Text-Driven Human Motion Editing1 Oct 2026
- 2026UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation10 Aug 2026
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting15 Apr 2026
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors16 Mar 2026