Bring My Cup! Personalizing Vision-Language-Action Models with Visual Attentive Prompting
On the map: Vision-language-action models → Reasoning and chain-of-thought in VLA
Abstract (arXiv)
While Vision-Language-Action (VLA) models generalize well to generic instructions, they struggle with personalized commands such as "bring my cup," where the robot must act on one specific instance among visually similar objects. We study this setting of manipulating personal objects, in which a VLA must identify and control a user-specific object unseen during training using only a few reference images. To address this challenge, we propose Visual Attentive Prompting (VAP), a simple-yet-effective training-free perceptual adapter that equips frozen VLAs with top-down selective attention. VAP treats the reference images as a non-parametric visual memory, grounds the personal object in the scene through open-vocabulary detection and embedding-based matching, and then injects this grounding as a visual prompt by highlighting the object and rewriting the instruction. We construct two simulation benchmarks, Personalized-SIMPLER and Personalized-VLABench, and a real-world tabletop benchmark to evaluate personalized manipulation across multiple robots and tasks. Experiments show that VAP consistently outperforms generic policies and token-learning baselines in both success rate and correct-object manipulation, helping to bridge the gap between semantic understanding and instance-level control.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Reasoning and chain-of-thought in VLA, one of 13 directions in Vision-language-action models. Builds on 43 of its 55 references that are in the map. First posted on arXiv 23 Dec 2025.
Builds on
43 of 55 references.
References · 43
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31 more
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026VP-VLA: Visual Prompting as an Interface for Vision-Language-Action Modelscited by 17
- 2026Premover: Fast Vision-Language-Action Control by Acting Before Instructions Are Completecited by 0
- 2026Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactionscited by 0
- 2026DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLAcited by 0
- 2026Cue the Flow: Steering Flow-Matching Policies for Open-World Delivery Manipulationcited by 0
- 2026Splat2Act: From Captured Scenes to Personalized VLA Manipulationcited by 0
- 2026Splat2Act: From Captured Scenes to Personalized VLA Manipulation9 Oct 2026
- 2026Cue the Flow: Steering Flow-Matching Policies for Open-World Delivery Manipulation30 Sep 2026
- 2026DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLA28 Aug 2026
- 2026Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions25 May 2026
- 2026Premover: Fast Vision-Language-Action Control by Acting Before Instructions Are Complete12 May 2026
- 2026VP-VLA: Visual Prompting as an Interface for Vision-Language-Action Models23 Mar 2026
Similar, not cited
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- 2025IA-VLA: Input Augmentation for Vision-Language-Action models in settings with semantically complex tasks
- 2026VISTA: Enhancing Visual Conditioning via Track-Following Preference Optimization in Vision-Language-Action Models
- 2025MAP-VLA: Memory-Augmented Prompting for Vision-Language-Action Model in Robotic Manipulation
- 2025Unveiling the Potential of Vision-Language-Action Models with Open-Ended Multimodal Instructions
- 2026DTP: A Simple yet Effective Distracting Token Pruning Framework for Vision-Language Action Models
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- 2026Afford-VLA: Action-Aligned Visual Planning via Internalized Affordance
- 2025Point What You Mean: Visually Grounded Instruction Policy