mlsanityData to 13 Oct 2026

Content Adaptive Encoding For Interactive Game Streaming

arXiv 2511.22327 ↗First posted 27 Nov 2025eess.IV cs.CVcited by 0

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Abstract (arXiv)

Video-on-demand streaming has benefitted from textitcontent-adaptive encoding (CAE), i.e., adaptation of resolution and/or quantization parameters for each scene based on convex hull optimization. However, CAE is very challenging to develop and deploy for interactive game streaming (IGS). Commercial IGS services impose ultra-low latency encoding with no lookahead or buffering, and have extremely tight compute constraints for any CAE algorithm execution. We propose the first CAE approach for resolution adaptation in IGS based on compact encoding metadata from past frames. Specifically, we train a convolutional neural network (CNN) to infer the best resolution from the options available for the upcoming scene based on a running window of aggregated coding block statistics from the current scene. By deploying the trained CNN within a practical IGS setup based on HEVC encoding, our proposal: (i) improves over the default fixed-resolution ladder of HEVC by 2.3 Bjontegaard Delta-VMAF points; (ii) infers using 1ms of a single CPU core per scene, thereby having no latency overhead.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 11 of its 26 references that are in the map. First posted on arXiv 27 Nov 2025.

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11 of 26 references.

References · 11

  1. 2021Efficient Bitrate Ladder Construction for Content-Optimized Adaptive Video Streamingcited by 9
  2. 2023GAMIVAL: Video Quality Prediction on Mobile Cloud Gaming Contentcited by 6
  3. 2019Deep Video Precodingcited by 4
  4. 2021User Generated HDR Gaming Video Streaming: Dataset, Codec Comparison and Challengescited by 4
  5. 2022Convex Hull Prediction for Adaptive Video Streaming by Recurrent Learningcited by 4
  6. 2022Ensemble Learning for Efficient VVC Bitrate Ladder Predictioncited by 4
  7. 2021Study of Compression Statistics and Prediction of Rate-Distortion Curves for Video Texturecited by 3
  8. 2023Bitrate Ladder Construction using Visual Information Fidelitycited by 3
  9. 2022On the benefit of parameter-driven approaches for the modeling and the prediction of Satisfied User Ratio for compressed videocited by 2
  10. 2023Convex Hull Prediction Methods for Bitrate Ladder Construction: Design, Evaluation, and Comparisoncited by 2
  11. 2024Convex-hull Estimation using XPSNR for Versatile Video Codingcited by 1

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  1. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
  2. 2026DQ-Ladder: A Deep Reinforcement Learning-based Bitrate Ladder for Adaptive Video Streaming
  3. 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
  4. 2026Fast Multirate Encoding for 360deg Video in OMAF Streaming Workflows
  5. 2024Diffusion Models Are Real-Time Game Engines
  6. 2026CASR: Content-Adaptive Neural Super-Resolution Post-Filter for Versatile Video Coding via Low-Rank Overfitting ↗
  7. 2025Fine-Tuning Open Video Generators for Cinematic Scene Synthesis: A Small-Data Pipeline with LoRA and Wan2.1 I2V
  8. 2025A Survey of Interactive Generative Video