mlsanityData to 7 Oct 2026

Agentmandering: A Game-Theoretic Framework for Fair Redistricting via Large Language Model Agents

arXiv 2511.04076 ↗First posted 6 Nov 2025cs.AIcited by 0

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

Redistricting plays a central role in shaping how votes are translated into political power. While existing computational methods primarily aim to generate large ensembles of legally valid districting plans, they often neglect the strategic dynamics involved in the selection process. This oversight creates opportunities for partisan actors to cherry-pick maps that, while technically compliant, are politically advantageous. Simply satisfying formal constraints does not ensure fairness when the selection process itself can be manipulated. We propose Agentmandering, a framework that reimagines redistricting as a turn-based negotiation between two agents representing opposing political interests. Drawing inspiration from game-theoretic ideas, particularly the textitChoose-and-Freeze protocol, our method embeds strategic interaction into the redistricting process via large language model (LLM) agents. Agents alternate between selecting and freezing districts from a small set of candidate maps, gradually partitioning the state through constrained and interpretable choices. Evaluation on post-2020 U.S. Census data across all states shows that Agentmandering significantly reduces partisan bias and unfairness, while achieving 2 to 3 orders of magnitude lower variance than standard baselines. These results demonstrate both fairness and stability, especially in swing-state scenarios. Our code is available at https://github.com/Lihaogx/AgentMandering.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 15 of its 33 references that are in the map. First posted on arXiv 6 Nov 2025.

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15 of 33 references.

Closest ancestors · 3

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  1. 2025Do LLMs Strategically Reveal, Conceal, and Infer Information? A Theoretical and Empirical Analysis in The Chameleon Game31 Jan
  2. 2024Game-theoretic LLM: Agent Workflow for Negotiation Games8 Nov
  3. 2023ALYMPICS: LLM Agents Meet Game Theory -- Exploring Strategic Decision-Making with AI Agents6 Nov

Other references · 12

  1. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 238
  2. 2023Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysiscited by 91
  3. 2024Steering Language Models with Game-Theoretic Solverscited by 28
  4. 2024Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Searchcited by 16
  5. 2019Recombination: A family of Markov chains for redistrictingcited by 11
  6. 2020Sequential Monte Carlo for Sampling Balanced and Compact Redistricting Planscited by 8
  7. 2016Assessing significance in a Markov chain without mixingcited by 5
  8. 2017A partisan districting protocol with provably nonpartisan outcomescited by 2
  9. 2022All Politics is Local: Redistricting via Local Fairnesscited by 2
  10. 2018Utility Ghost: Gamified redistricting with partisan symmetrycited by 1
  11. 2023You Can Have Your Cake and Redistrict It Toocited by 1
  12. 2023Optimizing Representation in Redistricting: Dual Bounds for Partitioning Problems with Non-Convex Objectivescited by 1

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