mlsanityData to 7 Oct 2026

Revisiting Value Iteration: Unified Analysis of Discounted and Average-Reward Cases

arXiv 2510.23914 ↗First posted 27 Oct 2025cs.LGcited by 1

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Abstract (arXiv)

While Value Iteration (VI) is one of the most fundamental algorithms in Reinforcement Learning, its theoretical convergence guarantees still exhibit a persistent mismatch with empirical behavior. In the discounted-reward case, classical theory guarantees geometric convergence with rate γ, while in the average-reward case recent work suggests that only sublinear convergence can be expected. In practice, however, VI is often observed to converge significantly faster. In this work, we show through a unified geometry-based analysis that, under an assumption of a unique and unichain optimal policy, (i) convergence is geometric in both the discounted- and average-reward settings and (ii) the convergence rate is faster than previous analyses suggest.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 29 references that are in the map. First posted on arXiv 27 Oct 2025.

Builds on

5 of 29 references.

References · 5

  1. 2023Reducing Blackwell and Average Optimality to Discounted MDPs via the Blackwell Discount Factorcited by 13
  2. 2025Average-Reward Soft Actor-Criticcited by 6
  3. 2013The Value Iteration Algorithm is Not Strongly Polynomial for Discounted Dynamic Programmingcited by 4
  4. 2024MDP Geometry, Normalization and Reward Balancing Solverscited by 2
  5. 2025Logarithmic Regret of Exploration in Average Reward Markov Decision Processescited by 2

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Citing papers per year: 2026: 1.

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