Revisiting Value Iteration: Unified Analysis of Discounted and Average-Reward Cases
Not on the map. Why?
Abstract (arXiv)
While Value Iteration (VI) is one of the most fundamental algorithms in Reinforcement Learning, its theoretical convergence guarantees still exhibit a persistent mismatch with empirical behavior. In the discounted-reward case, classical theory guarantees geometric convergence with rate γ, while in the average-reward case recent work suggests that only sublinear convergence can be expected. In practice, however, VI is often observed to converge significantly faster. In this work, we show through a unified geometry-based analysis that, under an assumption of a unique and unichain optimal policy, (i) convergence is geometric in both the discounted- and average-reward settings and (ii) the convergence rate is faster than previous analyses suggest.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 29 references that are in the map. First posted on arXiv 27 Oct 2025.
Builds on
5 of 29 references.
References · 5
- 2023Reducing Blackwell and Average Optimality to Discounted MDPs via the Blackwell Discount Factorcited by 13
- 2025Average-Reward Soft Actor-Criticcited by 6
- 2013The Value Iteration Algorithm is Not Strongly Polynomial for Discounted Dynamic Programmingcited by 4
- 2024MDP Geometry, Normalization and Reward Balancing Solverscited by 2
- 2025Logarithmic Regret of Exploration in Average Reward Markov Decision Processescited by 2
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Ergodicity in reinforcement learningcited by 0
- 2026Ergodicity in reinforcement learning11 Mar 2026