Inpainting the Red Planet: Diffusion Models for the Reconstruction of Martian Environments in Virtual Reality
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Space exploration increasingly relies on Virtual Reality for several tasks, such as mission planning, multidisciplinary scientific analysis, and astronaut training. A key factor for the reliability of the simulations is having accurate 3D representations of planetary terrains. Extraterrestrial heightmaps derived from satellite imagery often contain missing values due to acquisition and transmission constraints. Mars is among the most studied planets beyond Earth, and its extensive terrain datasets make the Martian surface reconstruction a valuable task, although many areas remain unmapped. Deep learning algorithms can support void-filling tasks; however, whereas Earth's comprehensive datasets enables the use of conditional methods, such approaches cannot be applied to Mars. Current approaches rely on simpler interpolation techniques which, however, often fail to preserve geometric coherence. In this work, we propose a method for reconstructing the surface of Mars based on an unconditional diffusion model. Training was conducted on an augmented dataset of 12000 Martian heightmaps derived from NASA's HiRISE survey. A non-homogeneous rescaling strategy captures terrain features across multiple scales before resizing to a fixed 128x128 model resolution. We compared our method against established void-filling and inpainting techniques, including Inverse Distance Weighting, kriging, and Navier-Stokes algorithm, on an evaluation set of 1000 samples. Results show that our approach consistently outperforms these methods in terms of reconstruction accuracy (4-15% on RMSE) and perceptual similarity (29-81% on LPIPS) with the original data.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 15 of its 45 references that are in the map. First posted on arXiv 16 Oct 2025.
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- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2022Generative Adversarial Networkscited by 5,603
- 2021Palette: Image-to-Image Diffusion Modelscited by 1,296
- 2024Deep Learning-based Image and Video Inpainting: A Surveycited by 44
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- 2026MarsFM: Shading-Regularized Flow Matching for Martian Relief Estimation
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions
- 2025Mars-Bench: A Benchmark for Evaluating Foundation Models for Mars Science Tasks
- 2025InfiniteDiffusion: Bridging Learned Fidelity and Procedural Utility for Open-World Terrain Generation
- 2026Learning to Drive on Mars: Visual Multimodal Traversability Estimation for Off-World Navigation
- 2025TerraFusion: Joint Generation of Terrain Geometry and Texture Using Latent Diffusion Models
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion
- 2025Dfilled: Repurposing Edge-Enhancing Diffusion for Guided DSM Void Filling