A Flexible Multi-Agent Deep Reinforcement Learning Framework for Dynamic Routing and Scheduling of Latency-Critical Services
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Abstract (arXiv)
Timely delivery of delay-sensitive information over dynamic, heterogeneous networks is increasingly essential for a range of interactive applications, such as industrial automation, self-driving vehicles, and augmented reality. However, most existing network control solutions target only average delay performance, falling short of providing strict End-to-End (E2E) peak latency guarantees. This paper addresses the challenge of reliably delivering packets within application-imposed deadlines by leveraging recent advancements in Multi-Agent Deep Reinforcement Learning (MA-DRL). After introducing the Delay-Constrained Maximum-Throughput (DCMT) dynamic network control problem, and highlighting the limitations of current solutions, we present a novel MA-DRL network control framework that leverages a centralized routing and distributed scheduling architecture. The proposed framework leverages critical networking domain knowledge for the design of effective MA-DRL strategies based on the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) technique, where centralized routing and distributed scheduling agents dynamically assign paths and schedule packet transmissions according to packet lifetimes, thereby maximizing on-time packet delivery. The generality of the proposed framework allows integrating both data-driven blueDeep Reinforcement Learning (DRL) agents and traditional rule-based policies in order to strike the right balance between performance and learning complexity. Our results confirm the superiority of the proposed framework with respect to traditional stochastic optimization-based approaches and provide key insights into the role and interplay between data-driven DRL agents and new rule-based policies for both efficient and high-performance control of latency-critical services.
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References · 13
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2018Applications of Deep Reinforcement Learning in Communications and Networking: A Surveycited by 167
- 2020RL-QN: A Reinforcement Learning Framework for Optimal Control of Queueing Systemscited by 11
- 2022Compute- and Data-Intensive Networks: The Key to the Metaversecited by 9
- 2016Throughput Optimal Decentralized Scheduling of Multi-Hop Networks with End-to-End Deadline Constraints: Unreliable Linkscited by 6
- 2021Constraint-Aware Deep Reinforcement Learning for End-to-End Resource Orchestration in Mobile Networkscited by 6
- 2016Optimal Control for Generalized Network-Flow Problemscited by 4
- 2022Ultra-Reliable Distributed Cloud Network Control with End-to-End Latency Constraintscited by 3
- 2022Effective Multi-User Delay-Constrained Scheduling with Deep Recurrent Reinforcement Learningcited by 3
- 2018Optimal Control of Distributed Computing Networks with Mixed-Cast Traffic Flowscited by 2
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