EgoInstruct: An Egocentric Video Dataset of Face-to-face Instructional Interactions with Multi-modal LLM Benchmarking
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill transfer. Yet such face-to-face instructional scenes have not been systematically studied in computer vision. We identify two key reasons: i) the lack of suitable datasets and ii) limited analytical techniques. To address this gap, we present a new egocentric video dataset of face-to-face instruction and provide ground-truth annotations for two fundamental tasks that serve as a first step toward a comprehensive understanding of instructional interactions: procedural step segmentation and conversation-state classification. Using this dataset, we benchmark multimodal large language models (MLLMs) against conventional task-specific models. Since face-to-face instruction involves multiple modalities (speech content and prosody, gaze and body motion, and visual context), effective understanding requires methods that handle verbal and nonverbal communication in an integrated manner. Accordingly, we evaluate recently introduced MLLMs that jointly process images, audio, and text. This evaluation quantifies the extent to which current machine learning models understand face-to-face instructional scenes. In experiments, MLLMs outperform specialized baselines even without task-specific fine-tuning, suggesting their promise for holistic understanding of instructional interactions.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 21 of its 29 references that are in the map. First posted on arXiv 26 Sep 2025.
Builds on
21 of 29 references.
References · 21
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- 2017Learning Spatio-Temporal Features with 3D Residual Networks for Action Recognitioncited by 178
9 more
- 2021ASFormer: Transformer for Action Segmentationcited by 168
- 2024Streaming Long Video Understanding with Large Language Modelscited by 167
- 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 166
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- 2024Aria Everyday Activities Datasetcited by 39
- 2024PREGO: online mistake detection in PRocedural EGOcentric videoscited by 39
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- 2026EgoOmniWorld: Unifying Egocentric Understanding via Ego-Action-World Interactions
- 2026EgoAVU: Egocentric Audio-Visual Understanding
- 2026Vision-Language Models for Egocentric Video: From Hand-Object Interaction to Embodied AI
- 2025Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videos
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions
- 2024EAGLE: Egocentric AGgregated Language-video Engine
- 2026EgoIntent: A Pre-Outcome Micro-Step Benchmark for Understanding What, Why, and Next
- 2025Ego-EXTRA: video-language Egocentric Dataset for EXpert-TRAinee assistance