Multi-Armed Bandits-Based Optimization of Decision Trees
Not on the map. Why?
Abstract (arXiv)
Decision trees, without appropriate constraints, can easily become overly complex and prone to overfit, capturing noise rather than generalizable patterns. To resolve this problem,pruning operation is a crucial part in optimizing decision trees, as it not only reduces the complexity of trees but also decreases the probability of generating overfit models. The conventional pruning techniques like Cost-Complexity Pruning (CCP) and Reduced Error Pruning (REP) are mostly based on greedy approaches that focus on immediate gains in performance while pruning nodes of the decision tree. However, this might result in a lower generalization in the long run, compromising the robust ability of the tree model when introduced to unseen data samples, particularly when trained with small and complex datasets. To address this challenge, we are proposing a Multi-Armed Bandits (MAB)-based pruning approach, a reinforcement learning (RL)-based technique, that will dynamically prune the tree to generate an optimal decision tree with better generalization. Our proposed approach assumes the pruning process as an exploration-exploitation problem, where we are utilizing the MAB algorithms to find optimal branch nodes to prune based on feedback from each pruning actions. Experimental evaluation on several benchmark datasets, demonstrated that our proposed approach results in better predictive performance compared to the traditional ones. This suggests the potential of utilizing MAB for a dynamic and probabilistic way of decision tree pruning, in turn optimizing the decision tree-based model.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 28 references that are in the map. First posted on arXiv 8 Aug 2025.
Builds on
6 of 28 references.
References · 6
- 2016Neural Architecture Search with Reinforcement Learningcited by 1,499
- 2017Feature Engineering for Predictive Modeling using Reinforcement Learningcited by 78
- 2019Hyp-RL : Hyperparameter Optimization by Reinforcement Learningcited by 36
- 2024AutoRAG-HP: Automatic Online Hyper-Parameter Tuning for Retrieval-Augmented Generationcited by 13
- 2022MABSplit: Faster Forest Training Using Multi-Armed Banditscited by 4
- 2024RL-LLM-DT: An Automatic Decision Tree Generation Method Based on RL Evaluation and LLM Enhancementcited by 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2021Learning Accurate Decision Trees with Bandit Feedback via Quantized Gradient Descent
- 2023Optimal Decision Tree Policies for Markov Decision Processes
- 2024Optimizing Interpretable Decision Tree Policies for Reinforcement Learning
- 2024In Search of Trees: Decision-Tree Policy Synthesis for Black-Box Systems via Search
- 2025Learning Decision Trees as Amortized Structure Inference
- 2026Interpretable reinforcement learning with decision-tree pruning
- 2025SPOT: Scalable Policy Optimization with Trees for Markov Decision Processes
- 2026BFTS: Thompson Sampling with Bayesian Additive Regression Trees