R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
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Abstract (arXiv)
Neural rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved significant progress in photorealistic 3D scene reconstruction and novel view synthesis. However, most existing models assume clean and high-resolution (HR) multi-view inputs, which limits their robustness under real-world degradations such as noise, blur, low-resolution (LR), and weather-induced artifacts. To address these limitations, the emerging field of 3D Low-Level Vision (3D LLV) extends classical 2D Low-Level Vision tasks including super-resolution (SR), deblurring, weather degradation removal, restoration, and enhancement into the 3D spatial domain. This survey, referred to as Rtextsuperscript3eVision, provides a comprehensive overview of robust rendering, restoration, and enhancement for 3D LLV by formalizing the degradation-aware rendering problem and identifying key challenges related to spatio-temporal consistency and ill-posed optimization. Recent methods that integrate LLV into neural rendering frameworks are categorized to illustrate how they enable high-fidelity 3D reconstruction under adverse conditions. Application domains such as autonomous driving, AR/VR, and robotics are also discussed, where reliable 3D perception from degraded inputs is critical. By reviewing representative methods, datasets, and evaluation protocols, this work positions 3D LLV as a fundamental direction for robust 3D content generation and scene-level reconstruction in real-world environments.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Jun 2025.
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Citing papers per year: 2025: 4; 2026: 2.
6 papers.
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2025Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restorationcited by 1
- 2025CoDe-NeRF: Neural Rendering via Dynamic Coefficient Decompositioncited by 0
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Imagescited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splattingcited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images31 May 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restoration12 Nov 2025
- 2025CoDe-NeRF: Neural Rendering via Dynamic Coefficient Decomposition8 Aug 2025
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions5 Aug 2025