mlsanityData to 14 Oct 2026

Goal-based Self-Adaptive Generative Adversarial Imitation Learning (Goal-SAGAIL) for Multi-goal Robotic Manipulation Tasks

arXiv 2506.12676 ↗First posted 15 Jun 2025cs.ROcited by 2

On the map: Offline RL and imitation learning from data → Imitation learning methods

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Abstract (arXiv)

Reinforcement learning for multi-goal robot manipulation tasks poses significant challenges due to the diversity and complexity of the goal space. Techniques such as Hindsight Experience Replay (HER) have been introduced to improve learning efficiency for such tasks. More recently, researchers have combined HER with advanced imitation learning methods such as Generative Adversarial Imitation Learning (GAIL) to integrate demonstration data and accelerate training speed. However, demonstration data often fails to provide enough coverage for the goal space, especially when acquired from human teleoperation. This biases the learning-from-demonstration process toward mastering easier sub-tasks instead of tackling the more challenging ones. In this work, we present Goal-based Self-Adaptive Generative Adversarial Imitation Learning (Goal-SAGAIL), a novel framework specifically designed for multi-goal robot manipulation tasks. By integrating self-adaptive learning principles with goal-conditioned GAIL, our approach enhances imitation learning efficiency, even when limited, suboptimal demonstrations are available. Experimental results validate that our method significantly improves learning efficiency across various multi-goal manipulation scenarios -- including complex in-hand manipulation tasks -- using suboptimal demonstrations provided by both simulation and human experts.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 8 of its 13 references that are in the map. First posted on arXiv 15 Jun 2025.

Builds on

8 of 13 references.

Closest ancestors · 2

Same direction, newest first

  1. 2019Goal-conditioned Imitation Learning13 Jun
  2. 2018Generative Adversarial Self-Imitation Learning3 Dec

Other references · 6

  1. 2016Generative Adversarial Imitation Learningcited by 1,597
  2. 2017Hindsight Experience Replaycited by 1,136
  3. 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 743
  4. 2018Learning Dexterous In-Hand Manipulationcited by 687
  5. 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 260
  6. 2022Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrationscited by 15

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulation
  2. 2019Hindsight Generative Adversarial Imitation Learning
  3. 2021CRIL: Continual Robot Imitation Learning via Generative and Prediction Model
  4. 2019Situated GAIL: Multitask imitation using task-conditioned adversarial inverse reinforcement learning
  5. 2022Learning and Retrieval from Prior Data for Skill-based Imitation Learning
  6. 2022Learning from Guided Play: Improving Exploration for Adversarial Imitation Learning with Simple Auxiliary Tasks
  7. 2025Next-Future: Sample-Efficient Policy Learning for Robotic-Arm Tasks
  8. 2025Continuous Control of Diverse Skills in Quadruped Robots Without Complete Expert Datasets