mlsanityData to 14 Oct 2026

BNMusic: Blending Environmental Noises into Personalized Music

arXiv 2506.10754 ↗First posted 12 Jun 2025cs.SD cs.AI eess.AScited by 0

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Abstract (arXiv)

While being disturbed by environmental noises, the acoustic masking technique is a conventional way to reduce the annoyance in audio engineering that seeks to cover up the noises with other dominant yet less intrusive sounds. However, misalignment between the dominant sound and the noise-such as mismatched downbeats-often requires an excessive volume increase to achieve effective masking. Motivated by recent advances in cross-modal generation, in this work, we introduce an alternative method to acoustic masking, aiming to reduce the noticeability of environmental noises by blending them into personalized music generated based on user-provided text prompts. Following the paradigm of music generation using mel-spectrogram representations, we propose a Blending Noises into Personalized Music (BNMusic) framework with two key stages. The first stage synthesizes a complete piece of music in a mel-spectrogram representation that encapsulates the musical essence of the noise. In the second stage, we adaptively amplify the generated music segment to further reduce noise perception and enhance the blending effectiveness, while preserving auditory quality. Our experiments with comprehensive evaluations on MusicBench, EPIC-SOUNDS, and ESC-50 demonstrate the effectiveness of our framework, highlighting the ability to blend environmental noise with rhythmically aligned, adaptively amplified, and enjoyable music segments, minimizing the noticeability of the noise, thereby improving overall acoustic experiences. Project page: https://d-fas.github.io/BNMusic_page/.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 27 of its 47 references that are in the map. First posted on arXiv 12 Jun 2025.

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27 of 47 references.

References · 27

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Modelscited by 1,430
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  7. 2018Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithmscited by 225
  8. 2023Mustango: Toward Controllable Text-to-Music Generationcited by 100
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  10. 2023AUDIT: Audio Editing by Following Instructions with Latent Diffusion Modelscited by 83
  11. 2023Music ControlNet: Multiple Time-varying Controls for Music Generationcited by 83
  12. 2023Mousai: Text-to-Music Generation with Long-Context Latent Diffusioncited by 78
15 more
  1. 2024DITTO: Diffusion Inference-Time T-Optimization for Music Generationcited by 73
  2. 2023Uni-paint: A Unified Framework for Multimodal Image Inpainting with Pretrained Diffusion Modelcited by 60
  3. 2024Zero-Shot Unsupervised and Text-Based Audio Editing Using DDPM Inversioncited by 60
  4. 2023Epic-Sounds: A Large-scale Dataset of Actions That Soundcited by 47
  5. 2022Discrete Contrastive Diffusion for Cross-Modal Music and Image Generationcited by 44
  6. 2023StemGen: A music generation model that listenscited by 32
  7. 2024MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Modelscited by 32
  8. 2023M2UGen: Multi-modal Music Understanding and Generation with the Power of Large Language Modelscited by 24
  9. 2023InstructME: An Instruction Guided Music Edit And Remix Framework with Latent Diffusion Modelscited by 23
  10. 2022SpeechPainter: Text-conditioned Speech Inpaintingcited by 17
  11. 2024Presto! Distilling Steps and Layers for Accelerating Music Generationcited by 16
  12. 2020GACELA -- A generative adversarial context encoder for long audio inpaintingcited by 15
  13. 2024SpecMaskGIT: Masked Generative Modeling of Audio Spectrograms for Efficient Audio Synthesis and Beyondcited by 15
  14. 2024SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generationcited by 9
  15. 2020Audio Inpainting: Revisited and Reweightedcited by 4

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