Meet Me at the Arm: The Cooperative Multi-Armed Bandits Problem with Shareable Arms
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Abstract (arXiv)
We study the decentralized multi-player multi-armed bandits (MMAB) problem under a no-sensing setting, where each player receives only their own reward and obtains no information about collisions. Each arm has an unknown capacity, and if the number of players pulling an arm exceeds its capacity, all players involved receive zero reward. This setting generalizes the classical unit-capacity model and introduces new challenges in coordination and capacity discovery under severe feedback limitations. We propose A-CAPELLA (Algorithm for Capacity-Aware Parallel Elimination for Learning and Allocation), a decentralized learning algorithm that achieves logarithmic regret in this generalized regime via protocol-driven coordination.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 9 of its 22 references that are in the map. First posted on arXiv 11 Jun 2025.
Builds on
9 of 22 references.
References · 9
- 2018SIC-MMAB: Synchronisation Involves Communication in Multiplayer Multi-Armed Banditscited by 47
- 2018Multiplayer bandits without observing collision informationcited by 20
- 2021Towards Optimal Algorithms for Multi-Player Bandits without Collision Sensing Informationcited by 11
- 2022Multi-Player Multi-Armed Bandits with Finite Shareable Resources Arms: Learning Algorithms & Applicationscited by 10
- 2021An Instance-Dependent Analysis for the Cooperative Multi-Player Multi-Armed Banditcited by 6
- 2022Multiple-Play Stochastic Bandits with Shareable Finite-Capacity Armscited by 6
- 2018NetScatter: Enabling Large-Scale Backscatter Networkscited by 2
- 2022The Pareto Frontier of Instance-Dependent Guarantees in Multi-Player Multi-Armed Bandits with no Communicationcited by 2
- 2014Collision Avoidance in TV White Spaces: A Cross-layer Design Approach for Cognitive Radio Networkscited by 1
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Citing papers per year: 2026: 1.
1 paper.
- 2026ICMAPE: In-Context Multiagent Pure Explorationcited by 0
- 2026ICMAPE: In-Context Multiagent Pure Exploration27 Sep 2026