3D Gaussian Splat Vulnerabilities
Not on the map. Why?
Abstract (arXiv)
With 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm? We introduce CLOAK, the first attack that leverages view-dependent Gaussian appearances - colors and textures that change with viewing angle - to embed adversarial content visible only from specific viewpoints. We further demonstrate DAGGER, a targeted adversarial attack directly perturbing 3D Gaussians without access to underlying training data, deceiving multi-stage object detectors e.g., Faster R-CNN, through established methods such as projected gradient descent. These attacks highlight underexplored vulnerabilities in 3DGS, introducing a new potential threat to robotic learning for autonomous navigation and other safety-critical 3DGS applications.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 8 references that are in the map. First posted on arXiv 30 May 2025.
Builds on
6 of 8 references.
References · 6
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
- 2023A Survey of Robustness and Safety of 2D and 3D Deep Learning Models Against Adversarial Attackscited by 19
- 2024Poison-splat: Computation Cost Attack on 3D Gaussian Splattingcited by 18
- 2024Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objectscited by 11
Built on by
Not cited yet.