mlsanityData to 14 Oct 2026

Stairway to Success: An Online Floor-Aware Zero-Shot Object-Goal Navigation Framework via LLM-Driven Coarse-to-Fine Exploration

arXiv 2505.23019 ↗First posted 29 May 2025cs.ROcited by 10

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Abstract (arXiv)

Deployable service and delivery robots struggle to navigate multi-floor buildings to reach object goals, as existing systems fail due to single-floor assumptions and requirements for offline, globally consistent maps. Multi-floor environments pose unique challenges including cross-floor transitions and vertical spatial reasoning, especially navigating unknown buildings. Object-Goal Navigation benchmarks like HM3D and MP3D also capture this multi-floor reality, yet current methods lack support for online, floor-aware navigation. To bridge this gap, we propose textbftextitASCENT, an online framework for Zero-Shot Object-Goal Navigation that enables robots to operate without pre-built maps or retraining on new object categories. It introduces: (1) a Multi-Floor Abstraction module that dynamically constructs hierarchical representations with stair-aware obstacle mapping and cross-floor topology modeling, and (2) a Coarse-to-Fine Reasoning module that combines frontier ranking with LLM-driven contextual analysis for multi-floor navigation decisions. We evaluate on HM3D and MP3D benchmarks, outperforming state-of-the-art zero-shot approaches, and demonstrate real-world deployment on a quadruped robot.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 May 2025.

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Citing papers per year: 2025: 2; 2026: 8.

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  1. 2024Multi-Floor Zero-Shot Object Navigation Policy
  2. 2026ZONDA: Zero-shot Object Navigation with Dynamic Avoidance in Multi-floor Environments ↗
  3. 2025LOG-Nav: Efficient Layout-Aware Object-Goal Navigation with Hierarchical Planning
  4. 2025OVAMOS: A Framework for Open-Vocabulary Multi-Object Search in Unknown Environments
  5. 2025Efficient Navigation in Unknown Indoor Environments with Vision-Language Models
  6. 2026NavVerse: Benchmarking Indoor-to-Outdoor Embodied Navigation in Continuous Robot Simulation
  7. 2026CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation
  8. 2026CapNav: Benchmarking Vision Language Models on Capability-conditioned Indoor Navigation