Decision Flow Policy Optimization
On the map: Offline RL and imitation learning from data → Diffusion and flow policies for offline RL
Abstract (arXiv)
In recent years, generative models have shown remarkable capabilities across diverse fields, including images, videos, language, and decision-making. By applying powerful generative models such as flow-based models to reinforcement learning, we can effectively model complex multi-modal action distributions and achieve superior robotic control in continuous action spaces, surpassing the limitations of single-modal action distributions with traditional Gaussian-based policies. Previous methods usually adopt the generative models as behavior models to fit state-conditioned action distributions from datasets, with policy optimization conducted separately through additional policies using value-based sample weighting or gradient-based updates. However, this separation prevents the simultaneous optimization of multi-modal distribution fitting and policy improvement, ultimately hindering the training of models and degrading the performance. To address this issue, we propose Decision Flow, a unified framework that integrates multi-modal action distribution modeling and policy optimization. Specifically, our method formulates the action generation procedure of flow-based models as a flow decision-making process, where each action generation step corresponds to one flow decision. Consequently, our method seamlessly optimizes the flow policy while capturing multi-modal action distributions. We provide rigorous proofs of Decision Flow and validate the effectiveness through extensive experiments across dozens of offline RL environments. Compared with established offline RL baselines, the results demonstrate that our method achieves or matches the SOTA performance.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 86 of its 94 references that are in the map. First posted on arXiv 26 May 2025.
Builds on
86 of 94 references.
Closest ancestors · 19
Same direction, newest first
- 2025Energy-Weighted Flow Matching for Offline Reinforcement Learning6 Mar
- 2025Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning7 Feb
- 2025Flow Q-Learning4 Feb
- 2024Diffusion-DICE: In-Sample Diffusion Guidance for Offline Reinforcement Learning29 Jul
- 2024Diffusion Models as Optimizers for Efficient Planning in Offline RL23 Jul
- 2024Preferred-Action-Optimized Diffusion Policies for Offline Reinforcement Learning29 May
- 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions21 Feb
- 2024AdaFlow: Imitation Learning with Variance-Adaptive Flow-Based Policies6 Feb
- 2023Efficient Planning with Latent Diffusion30 Sep
- 2023Diffusion Policies for Out-of-Distribution Generalization in Offline Reinforcement Learning10 Jul
- 2023Instructed Diffuser with Temporal Condition Guidance for Offline Reinforcement Learning8 Jun
- 2023Efficient Diffusion Policies for Offline Reinforcement Learning31 May
7 more
- 2023Contrastive Energy Prediction for Exact Energy-Guided Diffusion Sampling in Offline Reinforcement Learning25 Apr
- 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies20 Apr
- 2023AdaptDiffuser: Diffusion Models as Adaptive Self-evolving Planners3 Feb
- 2022Is Conditional Generative Modeling all you need for Decision-Making?28 Nov
- 2022Let Offline RL Flow: Training Conservative Agents in the Latent Space of Normalizing Flows20 Nov
- 2022Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling29 Sep
- 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning12 Aug
Other references · 67
- 2022Flow Matching for Generative Modelingcited by 5,702
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
- 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,920
- 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
- 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,546
- 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,427
- 2019Normalizing Flows for Probabilistic Modeling and Inferencecited by 1,323
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
38 more
- 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2023Training Diffusion Models with Reinforcement Learningcited by 982
- 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
- 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
- 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 782
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
- 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
- 2024Open-Sora: Democratizing Efficient Video Production for Allcited by 652
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 644
- 2020MOPO: Model-based Offline Policy Optimizationcited by 636
- 2020MOReL : Model-Based Offline Reinforcement Learningcited by 590
- 2021COMBO: Conservative Offline Model-Based Policy Optimizationcited by 370
- 2024Pyramidal Flow Matching for Efficient Video Generative Modelingcited by 366
- 2024Discrete Flow Matchingcited by 317
- 2021Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemblecited by 302
- 2024Flow Matching Guide and Codecited by 301
- 2019Flow++: Improving Flow-Based Generative Models with Variational Dequantization and Architecture Designcited by 262
- 2023Flow Matching in Latent Spacecited by 160
- 2020Model-Based Offline Planningcited by 129
- 2022Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learningcited by 125
- 2023Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learningcited by 115
- 2024Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimizationcited by 110
- 2021Generalized Decision Transformer for Offline Hindsight Information Matchingcited by 106
- 2022Q-learning Decision Transformer: Leveraging Dynamic Programming for Conditional Sequence Modelling in Offline RLcited by 103
- 2023Guided Flows for Generative Modeling and Decision Makingcited by 101
- 2024FlowAR: Scale-wise Autoregressive Image Generation Meets Flow Matchingcited by 80
- 2023FlowVid: Taming Imperfect Optical Flows for Consistent Video-to-Video Synthesiscited by 79
- 2024Uncertainty-aware Reward Model: Teaching Reward Models to Know What is Unknowncited by 74
- 2024Simple Hierarchical Planning with Diffusioncited by 73
- 2024Fisher Flow Matching for Generative Modeling over Discrete Datacited by 72
- 2022Efficient Planning in a Compact Latent Action Spacecited by 57
- 2023Generative Pre-training for Speech with Flow Matchingcited by 55
- 2024Affordance-based Robot Manipulation with Flow Matchingcited by 54
- 2024FlowLLM: Flow Matching for Material Generation with Large Language Models as Base Distributionscited by 53
- 2022Offline RL Policies Should be Trained to be Adaptivecited by 52
- 2024Learning Multimodal Behaviors from Scratch with Diffusion Policy Gradientcited by 51
- 2021Offline Reinforcement Learning as Anti-Explorationcited by 44
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