mlsanityData to 14 Oct 2026

Interactional Fairness in LLM Multi-Agent Systems: An Evaluation Framework

arXiv 2505.12001 ↗First posted 17 May 2025cs.AI cs.MAcited by 6

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

As large language models (LLMs) are increasingly used in multi-agent systems, questions of fairness should extend beyond resource distribution and procedural design to include the fairness of how agents communicate. Drawing from organizational psychology, we introduce a novel framework for evaluating Interactional fairness encompassing Interpersonal fairness (IF) and Informational fairness (InfF) in LLM-based multi-agent systems (LLM-MAS). We extend the theoretical grounding of Interactional Fairness to non-sentient agents, reframing fairness as a socially interpretable signal rather than a subjective experience. We then adapt established tools from organizational justice research, including Colquitt's Organizational Justice Scale and the Critical Incident Technique, to measure fairness as a behavioral property of agent interaction. We validate our framework through a pilot study using controlled simulations of a resource negotiation task. We systematically manipulate tone, explanation quality, outcome inequality, and task framing (collaborative vs. competitive) to assess how IF influences agent behavior. Results show that tone and justification quality significantly affect acceptance decisions even when objective outcomes are held constant. In addition, the influence of IF vs. InfF varies with context. This work lays the foundation for fairness auditing and norm-sensitive alignment in LLM-MAS.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 7 of its 30 references that are in the map. First posted on arXiv 17 May 2025.

Builds on

7 of 30 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr

Other references · 6

  1. 2017Deep reinforcement learning from human preferencescited by 3,912
  2. 2022Social Simulacra: Creating Populated Prototypes for Social Computing Systemscited by 301
  3. 2019Learning Fairness in Multi-Agent Systemscited by 44
  4. 2024Should We Respect LLMs? A Cross-Lingual Study on the Influence of Prompt Politeness on LLM Performancecited by 41
  5. 2020Learning Fair Policies in Decentralized Cooperative Multi-Agent Reinforcement Learningcited by 40
  6. 2024Are LLMs Socially Adaptive? Contrasting Belief Evolution in Large Language Models and Humanscited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 6.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Fair Like Us? Auditing LLM Alignment in Resource Allocation
  2. 2024LLMs with Personalities in Multi-issue Negotiation Games
  3. 2026Examining Agents' Bias Amplification versus Suppression in Multi-Agent Systems
  4. 2026Fairness in Multi-Agent Systems for Software Engineering: An SDLC-Oriented Rapid Review
  5. 2025From Single to Societal: Analyzing Persona-Induced Bias in Multi-Agent Interactions
  6. 2026The Interaction Tax: When Communication Erases Diversity in Multi-Agent Teams
  7. 2026Counterfactual Fairness Evaluation of LLM-Based Contact Center Agent Quality Assurance System
  8. 2026Competition and Cooperation of LLM Agents in Games