Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes
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Abstract (arXiv)
Interactive 3D segmentation has emerged as a promising solution for generating accurate object masks in complex 3D scenes by incorporating user-provided clicks. However, two critical challenges remain underexplored: (1) effectively generalizing from sparse user clicks to produce accurate segmentation, and (2) quantifying predictive uncertainty to help users identify unreliable regions. In this work, we propose NPISeg3D, a novel probabilistic framework that builds upon Neural Processes (NPs) to address these challenges. Specifically, NPISeg3D introduces a hierarchical latent variable structure with scene-specific and object-specific latent variables to enhance few-shot generalization by capturing both global context and object-specific characteristics. Additionally, we design a probabilistic prototype modulator that adaptively modulates click prototypes with object-specific latent variables, improving the model's ability to capture object-aware context and quantify predictive uncertainty. Experiments on four 3D point cloud datasets demonstrate that NPISeg3D achieves superior segmentation performance with fewer clicks while providing reliable uncertainty estimations.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 35 of its 48 references that are in the map. First posted on arXiv 3 May 2025.
Builds on
35 of 48 references.
References · 35
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23 more
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Citing papers per year: 2026: 2.
2 papers.