Direct Motion Models for Assessing Generated Videos
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Abstract (arXiv)
A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond FVD by developing a metric which better measures plausible object interactions and motion. Our novel approach is based on auto-encoding point tracks and yields motion features that can be used to not only compare distributions of videos (as few as one generated and one ground truth, or as many as two datasets), but also for evaluating motion of single videos. We show that using point tracks instead of pixel reconstruction or action recognition features results in a metric which is markedly more sensitive to temporal distortions in synthetic data, and can predict human evaluations of temporal consistency and realism in generated videos obtained from open-source models better than a wide range of alternatives. We also show that by using a point track representation, we can spatiotemporally localize generative video inconsistencies, providing extra interpretability of generated video errors relative to prior work. An overview of the results and link to the code can be found on the project page: http://trajan-paper.github.io.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 71 of its 85 references that are in the map. First posted on arXiv 30 Apr 2025.
Builds on
71 of 85 references.
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50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2025: 5; 2026: 5.
10 papers.
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoningcited by 14
- 2025Point Prompting: Counterfactual Tracking with Video Diffusion Modelscited by 5
- 2025Dynamic Reflections: Probing Video Representations with Text Alignmentcited by 5
- 2025MoReGen: Multi-Agent Motion-Reasoning Engine for Code-based Text-to-Video Synthesiscited by 5
- 2026Quantitative Video World Model Evaluation for Geometric-Consistencycited by 3
- 2026Measuring 3D Spatial Geometric Consistency in Dynamic Video Generationcited by 2
- 2025Lang2Motion: Bridging Language and Motion through Joint Embedding Spacescited by 1
- 2026Learning Long-term Motion Embeddings for Efficient Kinematics Generationcited by 1
- 2025Generative Action Tell-Tales: Assessing Human Motion in Synthesized Videoscited by 0
- 20263DSPA: A 3D Semantic Point Autoencoder for Evaluating Video Realismcited by 0
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning27 Aug 2026
- 2026Quantitative Video World Model Evaluation for Geometric-Consistency14 May 2026
- 2026Learning Long-term Motion Embeddings for Efficient Kinematics Generation13 Apr 2026
- 2026Measuring 3D Spatial Geometric Consistency in Dynamic Video Generation19 Mar 2026
- 20263DSPA: A 3D Semantic Point Autoencoder for Evaluating Video Realism23 Feb 2026
- 2025Lang2Motion: Bridging Language and Motion through Joint Embedding Spaces11 Dec 2025
- 2025MoReGen: Multi-Agent Motion-Reasoning Engine for Code-based Text-to-Video Synthesis3 Dec 2025
- 2025Generative Action Tell-Tales: Assessing Human Motion in Synthesized Videos1 Dec 2025
- 2025Dynamic Reflections: Probing Video Representations with Text Alignment4 Nov 2025
- 2025Point Prompting: Counterfactual Tracking with Video Diffusion Models13 Oct 2025