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Neuroevolution of Self-Attention Over Proto-Objects

arXiv 2505.00186 ↗First posted 30 Apr 2025cs.NE cs.AI cs.CVcited by 0

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Abstract (arXiv)

Proto-objects - image regions that share common visual properties - offer a promising alternative to traditional attention mechanisms based on rectangular-shaped image patches in neural networks. Although previous work demonstrated that evolving a patch-based hard-attention module alongside a controller network could achieve state-of-the-art performance in visual reinforcement learning tasks, our approach leverages image segmentation to work with higher-level features. By operating on proto-objects rather than fixed patches, we significantly reduce the representational complexity: each image decomposes into fewer proto-objects than regular patches, and each proto-object can be efficiently encoded as a compact feature vector. This enables a substantially smaller self-attention module that processes richer semantic information. Our experiments demonstrate that this proto-object-based approach matches or exceeds the state-of-the-art performance of patch-based implementations with 62% less parameters and 2.6 times less training time.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 9 of its 27 references that are in the map. First posted on arXiv 30 Apr 2025.

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9 of 27 references.

References · 9

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,170
  4. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  5. 2014Recurrent Models of Visual Attentioncited by 349
  6. 2020Neuroevolution of Self-Interpretable Agentscited by 49
  7. 2015State of the Art Control of Atari Games Using Shallow Reinforcement Learningcited by 23
  8. 2024PReLU: Yet Another Single-Layer Solution to the XOR Problemcited by 3
  9. 2018Learning to Play General Video-Games via an Object Embedding Networkcited by 1

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  2. 2020Self-supervised Visual Reinforcement Learning with Object-centric Representations
  3. 2026UNITY: Attention Flow Networks for Adaptive Conditioning in Diffusion
  4. 2026VisionHOPE: Visual Backbones as Self-Modifying Learning Systems
  5. 2026Scalable Machines with Intrinsic Higher Mental-State Dynamics
  6. 2023Improving Prototypical Visual Explanations with Reward Reweighing, Reselection, and Retraining
  7. 2025Mash, Spread, Slice! Learning to Manipulate Object States via Visual Spatial Progress
  8. 2025ViPER: Empowering the Self-Evolution of Visual Perception Abilities in Vision-Language Model