On the Feasibility of Using MultiModal LLMs to Execute AR Social Engineering Attacks
On the map: Multimodal LLMs / vision-language models → MLLM jailbreaks and adversarial robustness
Abstract (arXiv)
Augmented Reality (AR) and Multimodal Large Language Models (LLMs) are rapidly evolving, providing unprecedented capabilities for human-computer interaction. However, their integration introduces a new attack surface for social engineering. In this paper, we systematically investigate the feasibility of orchestrating AR-driven Social Engineering attacks using Multimodal LLM for the first time, via our proposed SEAR framework, which operates through three key phases: (1) AR-based social context synthesis, which fuses Multimodal inputs (visual, auditory and environmental cues); (2) role-based Multimodal RAG (Retrieval-Augmented Generation), which dynamically retrieves and integrates contextual data while preserving character differentiation; and (3) ReInteract social engineering agents, which execute adaptive multiphase attack strategies through inference interaction loops. To verify SEAR, we conducted an IRB-approved study with 60 participants in three experimental configurations (unassisted, AR+LLM, and full SEAR pipeline) compiling a new dataset of 180 annotated conversations in simulated social scenarios. Our results show that SEAR is highly effective at eliciting high-risk behaviors (e.g., 93.3% of participants susceptible to email phishing). The framework was particularly effective in building trust, with 85% of targets willing to accept an attacker's call after an interaction. Also, we identified notable limitations such as ``occasionally artificial'' due to perceived authenticity gaps. This work provides proof-of-concept for AR-LLM driven social engineering attacks and insights for developing defensive countermeasures against next-generation augmented reality threats.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in MLLM jailbreaks and adversarial robustness, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 8 of its 34 references that are in the map. First posted on arXiv 16 Apr 2025.
Builds on
8 of 34 references.
References · 8
- 2025Gemma 3 Technical Reportcited by 1,824
- 2023Neural Codec Language Models are Zero-Shot Text to Speech Synthesizerscited by 752
- 2024DeepSeek-VL2: Mixture-of-Experts Vision-Language Models for Advanced Multimodal Understandingcited by 572
- 2025Vamba: Understanding Hour-Long Videos with Hybrid Mamba-Transformerscited by 36
- 2024SocialMind: LLM-based Proactive AR Social Assistive System with Human-like Perception for In-situ Live Interactionscited by 25
- 2019Detecting and Characterizing Lateral Phishing at Scalecited by 21
- 2024Next-Generation Phishing: How LLM Agents Empower Cyber Attackerscited by 14
- 2025Exploring the Capabilities of LLMs for IMU-based Fine-grained Human Activity Understandingcited by 5
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Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025SEAR: A Multimodal Dataset for Analyzing AR-LLM-Driven Social Engineering Behaviors
- 2024Defending Against Social Engineering Attacks in the Age of LLMs
- 2025Personalized Attacks of Social Engineering in Multi-turn Conversations: LLM Agents for Simulation and Detection
- 2026The Anatomy of Conversational Scams: A Topic-Based Red Teaming Analysis of Multi-Turn Interactions in LLMs
- 2026Evaluating Social Engineering Risks in AI-based Interaction using Biometrics and a Gaming Setup
- 2024LLM-Augmented Agent-Based Modelling for Social Simulations: Challenges and Opportunities
- 2025Socialized Learning and Emergent Behaviors in Multi-Agent Systems based on Multimodal Large Language Models
- 2025ConversAR: Exploring Embodied LLM-Powered Group Conversations in Augmented Reality for Second Language Learners