mlsanityData to 7 Oct 2026

LLMs as Deceptive Agents: How Role-Based Prompting Induces Semantic Ambiguity in Puzzle Tasks

arXiv 2504.02254 ↗First posted 3 Apr 2025cs.CL cs.AIcited by 1

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

Recent advancements in Large Language Models (LLMs) have not only showcased impressive creative capabilities but also revealed emerging agentic behaviors that exploit linguistic ambiguity in adversarial settings. In this study, we investigate how an LLM, acting as an autonomous agent, leverages semantic ambiguity to generate deceptive puzzles that mislead and challenge human users. Inspired by the popular puzzle game "Connections", we systematically compare puzzles produced through zero-shot prompting, role-injected adversarial prompts, and human-crafted examples, with an emphasis on understanding the underlying agent decision-making processes. Employing computational analyses with HateBERT to quantify semantic ambiguity, alongside subjective human evaluations, we demonstrate that explicit adversarial agent behaviors significantly heighten semantic ambiguity -- thereby increasing cognitive load and reducing fairness in puzzle solving. These findings provide critical insights into the emergent agentic qualities of LLMs and underscore important ethical considerations for evaluating and safely deploying autonomous language systems in both educational technologies and entertainment.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 3 of its 7 references that are in the map. First posted on arXiv 3 Apr 2025.

Builds on

3 of 7 references.

References · 3

  1. 2020HateBERT: Retraining BERT for Abusive Language Detection in Englishcited by 206
  2. 2023We're Afraid Language Models Aren't Modeling Ambiguitycited by 124
  3. 2025Large Language Model Adversarial Landscape Through the Lens of Attack Objectivescited by 3

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025The Influence of Human-inspired Agentic Sophistication in LLM-driven Strategic Reasoners
  2. 2026Lying to Win: Assessing LLM Deception through Human-AI Games and Parallel-World Probing
  3. 2025Adversarial Testing in LLMs: Insights into Decision-Making Vulnerabilities
  4. 2024LLMs as Method Actors: A Model for Prompt Engineering and Architecture
  5. 2025Beyond Prompt-Induced Lies: Investigating LLM Deception on Benign Prompts
  6. 2024Puzzle Solving using Reasoning of Large Language Models: A Survey
  7. 2023Leveraging Word Guessing Games to Assess the Intelligence of Large Language Models
  8. 2026Under the Influence: Quantifying Persuasion and Vigilance in Large Language Models