mlsanityData to 14 Oct 2026

Learning Dexterous In-Hand Manipulation with Multifingered Hands via Visuomotor Diffusion

arXiv 2503.02587 ↗First posted 4 Mar 2025cs.ROcited by 1

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Abstract (arXiv)

We present a framework for learning dexterous in-hand manipulation with multifingered hands using visuomotor diffusion policies. Our system enables complex in-hand manipulation tasks, such as unscrewing a bottle lid with one hand, by leveraging a fast and responsive teleoperation setup for the four-fingered Allegro Hand. We collect high-quality expert demonstrations using an augmented reality (AR) interface that tracks hand movements and applies inverse kinematics and motion retargeting for precise control. The AR headset provides real-time visualization, while gesture controls streamline teleoperation. To enhance policy learning, we introduce a novel demonstration outlier removal approach based on HDBSCAN clustering and the Global-Local Outlier Score from Hierarchies (GLOSH) algorithm, effectively filtering out low-quality demonstrations that could degrade performance. We evaluate our approach extensively in real-world settings and provide all experimental videos on the project website: https://dex-manip.github.io/

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 4 Mar 2025.

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  1. 2024Tilde: Teleoperation for Dexterous In-Hand Manipulation Learning with a DeltaHand
  2. 2026UniDex-ViTac: Learning Unified Visuo-Tactile Dexterous Manipulation Policy from Human Video Data ↗
  3. 2026LAMP: Latent Motion Prior-Guided Real-World Learning for Dexterous Hand Manipulation
  4. 2026SkillWeave: Weaving Heterogeneous Demonstrations into Long-Horizon Manipulation Skills ↗
  5. 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation
  6. 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning
  7. 2026Hand-in-the-Loop: Improving VLA Policies for Dexterous Manipulation via Seamless Hand-Arm Intervention
  8. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learning