mlsanityData to 14 Oct 2026

RetrDex: Efficient Object Retrieval in Cluttered Scenes with a Dexterous Hand

arXiv 2502.18423 ↗First posted 25 Feb 2025cs.ROcited by 4

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Abstract (arXiv)

Retrieving objects buried beneath clutter is both challenging and time-consuming, as complex support relationships make manipulation particularly difficult. Existing methods either focus on support relations and rely on sequential grasping to remove occluding objects, or perform preparatory actions such as pushing to facilitate subsequent grasps. However, these approaches are often inefficient and treat physical interactions as isolated auxiliary steps. In this paper, we propose RetrDex, an efficient framework for dexterous arm-hand systems to learn object retrieval in cluttered scenes. Our approach leverages large-scale parallel reinforcement learning (RL) in diverse cluttered scenes and incorporates a spatially aware representation that encodes occlusion patterns and spatial relationships among the target, the dexterous hand, and surrounding clutter. This representation enables the policy to develop diverse manipulation skills (e.g., pushing, stirring, and poking) that actively clear occluders. We evaluate RetrDex on 16 household objects across varied clutter configurations, and obtain strong retrieval performance and efficiency on both seen and unseen targets. Furthermore, we demonstrate successful zero-shot transfer to a real-world dexterous multi-fingered robot system, validating the practical applicability of our method. Videos can be found on our project website: https://RetrDex.github.io.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 25 Feb 2025.

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Citing papers per year: 2025: 1; 2026: 3.

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  1. 2025ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
  2. 2025Prompt-responsive Object Retrieval with Memory-augmented Student-Teacher Learning
  3. 2026Learning Object-Centric Spatial Reasoning for Sequential Manipulation in Cluttered Environments
  4. 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes
  5. 2025Dexterous Non-Prehensile Manipulation for Ungraspable Object via Extrinsic Dexterity
  6. 2026Emerging Extrinsic Dexterity in Cluttered Scenes via Dynamics-aware Policy Learning
  7. 2024Learning a Shape-Conditioned Agent for Purely Tactile In-Hand Manipulation of Various Objects
  8. 2026AdaClearGrasp: Learning Adaptive Clearing for Zero-Shot Robust Dexterous Grasping in Densely Cluttered Environments ↗