mlsanityData to 14 Oct 2026

Policy Abstraction and Nash Refinement in Tree-Exploiting PSRO

arXiv 2502.02901 ↗First posted 5 Feb 2025cs.GT cs.AIcited by 0

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

Policy Space Response Oracles (PSRO) interleaves empirical game-theoretic analysis with deep reinforcement learning (DRL) to solve games too complex for traditional analytic methods. Tree-exploiting PSRO (TE-PSRO) is a variant of this approach that iteratively builds a coarsened empirical game model in extensive form using data obtained from querying a simulator that represents a detailed description of the game. We make two main methodological advances to TE-PSRO that enhance its applicability to complex games of imperfect information. First, we introduce a scalable representation for the empirical game tree where edges correspond to implicit policies learned through DRL. These policies cover conditions in the underlying game abstracted in the game model, supporting sustainable growth of the tree over epochs. Second, we leverage extensive form in the empirical model by employing refined Nash equilibria to direct strategy exploration. To enable this, we give a modular and scalable algorithm based on generalized backward induction for computing a subgame perfect equilibrium (SPE) in an imperfect-information game. We experimentally evaluate our approach on a suite of games including an alternating-offer bargaining game with outside offers; our results demonstrate that TE-PSRO converges toward equilibrium faster when new strategies are generated based on SPE rather than Nash equilibrium, and with reasonable time/memory requirements for the growing empirical model.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 5 Feb 2025.

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