mlsanityData to 13 Oct 2026

Music Generation using Human-In-The-Loop Reinforcement Learning

arXiv 2501.15304 ↗First posted 25 Jan 2025cs.SD cs.AI cs.HCcited by 1

On the map: Deep reinforcement learning methods → RL training of language and agent models

Abstract (arXiv)

This paper presents an approach that combines Human-In-The-Loop Reinforcement Learning (HITL RL) with principles derived from music theory to facilitate real-time generation of musical compositions. HITL RL, previously employed in diverse applications such as modelling humanoid robot mechanics and enhancing language models, harnesses human feedback to refine the training process. In this study, we develop a HILT RL framework that can leverage the constraints and principles in music theory. In particular, we propose an episodic tabular Q-learning algorithm with an epsilon-greedy exploration policy. The system generates musical tracks (compositions), continuously enhancing its quality through iterative human-in-the-loop feedback. The reward function for this process is the subjective musical taste of the user.

Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 3 of its 16 references that are in the map. First posted on arXiv 25 Jan 2025.

Builds on

3 of 16 references.

References · 3

  1. 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,835
  2. 2020POP909: A Pop-song Dataset for Music Arrangement Generationcited by 83
  3. 2020Personalization of Hearing Aid Compression by Human-In-Loop Deep Reinforcement Learningcited by 6

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Citing papers per year: 2025: 1.

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