VARFVV: View-Adaptive Real-Time Interactive Free-View Video Streaming with Edge Computing
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Abstract (arXiv)
Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and computational resources required to transmit and decode multiple video streams, which may result in frequent playback interruptions. Existing approaches, either client-based or cloud-based, struggle to meet high Quality of Experience (QoE) requirements under limited bandwidth and computational resources. To address these issues, we propose VARFVV, a bandwidth- and computationally-efficient system that enables real-time interactive FVV streaming with high QoE and low switching delay. Specifically, VARFVV introduces a low-complexity FVV generation scheme that reassembles multiview video frames at the edge server based on user-selected view tracks, eliminating the need for transcoding and significantly reducing computational overhead. This design makes it well-suited for large-scale, mobile-based UHD FVV experiences. Furthermore, we present a popularity-adaptive bit allocation method, leveraging a graph neural network, that predicts view popularity and dynamically adjusts bit allocation to maximize QoE within bandwidth constraints. We also construct an FVV dataset comprising 330 videos from 10 scenes, including basketball, opera, etc. Extensive experiments show that VARFVV surpasses existing methods in video quality, switching latency, computational efficiency, and bandwidth usage, supporting over 500 users on a single edge server with a switching delay of 71.5ms. Our code and dataset are available at https://github.com/qianghu-huber/VARFVV.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Jan 2025.
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Citing papers per year: 2025: 10; 2026: 2.
12 papers.
- 2025MoA-VR: A Mixture-of-Agents System Towards All-in-One Video Restorationcited by 12
- 2025BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Videocited by 5
- 2025Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigationcited by 5
- 2025Semantics versus Identity: A Divide-and-Conquer Approach towards Adjustable Medical Image De-Identificationcited by 2
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Viewscited by 1
- 2025Dual-granularity Sinkhorn Distillation for Enhanced Learning from Long-tailed Noisy Datacited by 1
- 2025AU-IQA: A Benchmark Dataset for Perceptual Quality Assessment of AI-Enhanced User-Generated Contentcited by 0
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstructioncited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devicescited by 0
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction12 Dec 2025
- 2025Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigation10 Oct 2025
- 2025MoA-VR: A Mixture-of-Agents System Towards All-in-One Video Restoration9 Oct 2025
- 2025Dual-granularity Sinkhorn Distillation for Enhanced Learning from Long-tailed Noisy Data9 Oct 2025
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Views9 Oct 2025
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting9 Oct 2025
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compression22 Sep 2025
- 2025AU-IQA: A Benchmark Dataset for Perceptual Quality Assessment of AI-Enhanced User-Generated Content7 Aug 2025
- 2025Semantics versus Identity: A Divide-and-Conquer Approach towards Adjustable Medical Image De-Identification25 Jul 2025
- 2025BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video12 Feb 2025