Are Expressive Models Truly Necessary for Offline RL?
On the map: Offline RL and imitation learning from data → Offline RL algorithms
Abstract (arXiv)
Among various branches of offline reinforcement learning (RL) methods, goal-conditioned supervised learning (GCSL) has gained increasing popularity as it formulates the offline RL problem as a sequential modeling task, therefore bypassing the notoriously difficult credit assignment challenge of value learning in conventional RL paradigm. Sequential modeling, however, requires capturing accurate dynamics across long horizons in trajectory data to ensure reasonable policy performance. To meet this requirement, leveraging large, expressive models has become a popular choice in recent literature, which, however, comes at the cost of significantly increased computation and inference latency. Contradictory yet promising, we reveal that lightweight models as simple as shallow 2-layer MLPs, can also enjoy accurate dynamics consistency and significantly reduced sequential modeling errors against large expressive models by adopting a simple recursive planning scheme: recursively planning coarse-grained future sub-goals based on current and target information, and then executes the action with a goal-conditioned policy learned from data rela-beled with these sub-goal ground truths. We term our method Recursive Skip-Step Planning (RSP). Simple yet effective, RSP enjoys great efficiency improvements thanks to its lightweight structure, and substantially outperforms existing methods, reaching new SOTA performances on the D4RL benchmark, especially in multi-stage long-horizon tasks.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 18 of its 55 references that are in the map. First posted on arXiv 15 Dec 2024.
Builds on
18 of 55 references.
Closest ancestors · 6
Same direction, newest first
- 2023Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization28 Mar
- 2023The In-Sample Softmax for Offline Reinforcement Learning28 Feb
- 2023Extreme Q-Learning: MaxEnt RL without Entropy5 Jan
- 2022Mildly Conservative Q-Learning for Offline Reinforcement Learning9 Jun
- 2021RvS: What is Essential for Offline RL via Supervised Learning?20 Dec
- 2019Behavior Regularized Offline Reinforcement Learning26 Nov
Other references · 12
- 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learningcited by 543
- 2022Is Conditional Generative Modeling all you need for Decision-Making?cited by 504
- 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policiescited by 307
- 2023Contrastive Energy Prediction for Exact Energy-Guided Diffusion Sampling in Offline Reinforcement Learningcited by 145
- 2019Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actionscited by 124
- 2019Reward-Conditioned Policiescited by 101
- 2023Elastic Decision Transformercited by 66
- 2022Efficient Planning in a Compact Latent Action Spacecited by 57
- 2023Diffusion Policies for Out-of-Distribution Generalization in Offline Reinforcement Learningcited by 40
- 2023Graph Decision Transformercited by 20
- 2023Instructed Diffuser with Temporal Condition Guidance for Offline Reinforcement Learningcited by 12
- 2023Value function estimation using conditional diffusion models for controlcited by 10
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- 2020MOReL : Model-Based Offline Reinforcement Learning
- 2024Stitching Sub-Trajectories with Conditional Diffusion Model for Goal-Conditioned Offline RL
- 2021A Workflow for Offline Model-Free Robotic Reinforcement Learning