mlsanityData to 7 Oct 2026

Task-Oriented Hierarchical Object Decomposition for Visuomotor Control

arXiv 2411.01284 ↗First posted 2 Nov 2024cs.ROcited by 6

Not on the map. Why?

Abstract (arXiv)

Good pre-trained visual representations could enable robots to learn visuomotor policy efficiently. Still, existing representations take a one-size-fits-all-tasks approach that comes with two important drawbacks: (1) Being completely task-agnostic, these representations cannot effectively ignore any task-irrelevant information in the scene, and (2) They often lack the representational capacity to handle unconstrained/complex real-world scenes. Instead, we propose to train a large combinatorial family of representations organized by scene entities: objects and object parts. This hierarchical object decomposition for task-oriented representations (HODOR) permits selectively assembling different representations specific to each task while scaling in representational capacity with the complexity of the scene and the task. In our experiments, we find that HODOR outperforms prior pre-trained representations, both scene vector representations and object-centric representations, for sample-efficient imitation learning across 5 simulated and 5 real-world manipulation tasks. We further find that the invariances captured in HODOR are inherited into downstream policies, which can robustly generalize to out-of-distribution test conditions, permitting zero-shot skill chaining. Appendix, code, and videos: https://sites.google.com/view/hodor-corl24.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Nov 2024.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 3.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026More Structure, Not More Capacity: Object-Centric Representations for Visuomotor Imitation Learning
  2. 2022Visuomotor Control in Multi-Object Scenes Using Object-Aware Representations
  3. 2025H3DP: Triply-Hierarchical Diffusion Policy for Visuomotor Learning
  4. 2025SViP: Sequencing Bimanual Visuomotor Policies with Object-Centric Motion Primitives
  5. 2026Task Editing for Generalizable 3D Visuomotor Policy Learning
  6. 2025Object-Centric Action-Enhanced Representations for Robot Visuo-Motor Policy Learning
  7. 2019Self-Supervised Correspondence in Visuomotor Policy Learning
  8. 2026Rethinking Implicit Spatial Representation in Visuomotor Policy Learning