Guiding Multi-agent Multi-task Reinforcement Learning by a Hierarchical Framework with Logical Reward Shaping
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Abstract (arXiv)
Multi-agent hierarchical reinforcement learning (MAHRL) has been studied as an effective means to solve intelligent decision problems in complex and large-scale environments. However, most current MAHRL algorithms follow the traditional way of using reward functions in reinforcement learning, which limits their use to a single task. This study aims to design a multi-agent cooperative algorithm with logic reward shaping (LRS), which uses a more flexible way of setting the rewards, allowing for the effective completion of multi-tasks. LRS uses Linear Temporal Logic (LTL) to express the internal logic relation of subtasks within a complex task. Then, it evaluates whether the subformulae of the LTL expressions are satisfied based on a designed reward structure. This helps agents to learn to effectively complete tasks by adhering to the LTL expressions, thus enhancing the interpretability and credibility of their decisions. To enhance coordination and cooperation among multiple agents, a value iteration technique is designed to evaluate the actions taken by each agent. Based on this evaluation, a reward function is shaped for coordination, which enables each agent to evaluate its status and complete the remaining subtasks through experiential learning. Experiments have been conducted on various types of tasks in the Minecraft-like environment. The results demonstrate that the proposed algorithm can improve the performance of multi-agents when learning to complete multi-tasks.
Key facts. Cited by 4 papers in the map (data through 13 Oct 2026). Builds on 19 of its 62 references that are in the map. First posted on arXiv 2 Nov 2024.
Builds on
19 of 62 references.
References · 19
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7 more
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Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025HypRL: Reinforcement Learning of Control Policies for Hyperpropertiescited by 2
- 2025Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Corecited by 1
- 2026REBA: A Revealed Belief Automaton Framework for Online Planning in Continuous POMDPscited by 0
- 2026HyPOLE: Hyperproperty-Guided Multi-Agent Reinforcement Learning under Partial Observationcited by 0
- 2026HyPOLE: Hyperproperty-Guided Multi-Agent Reinforcement Learning under Partial Observation29 Jun 2026
- 2026REBA: A Revealed Belief Automaton Framework for Online Planning in Continuous POMDPs20 Jun 2026
- 2025Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Core3 Jun 2025
- 2025HypRL: Reinforcement Learning of Control Policies for Hyperproperties7 Apr 2025