A little less conversation, a little more action, please: Investigating the physical common-sense of LLMs in a 3D embodied environment
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
As general-purpose tools, Large Language Models (LLMs) must often reason about everyday physical environments. In a question-and-answer capacity, understanding the interactions of physical objects may be necessary to give appropriate responses. Moreover, LLMs are increasingly used as reasoning engines in agentic systems, designing and controlling their action sequences. The vast majority of research has tackled this issue using static benchmarks, comprised of text or image-based questions about the physical world. However, these benchmarks do not capture the complexity and nuance of real-life physical processes. Here we advocate for a second, relatively unexplored, approach: 'embodying' the LLMs by granting them control of an agent within a 3D environment. We present the first embodied and cognitively meaningful evaluation of physical common-sense reasoning in LLMs. Our framework allows direct comparison of LLMs with other embodied agents, such as those based on Deep Reinforcement Learning, and human and non-human animals. We employ the Animal-AI (AAI) environment, a simulated 3D virtual laboratory, to study physical common-sense reasoning in LLMs. For this, we use the AAI Testbed, a suite of experiments that replicate laboratory studies with non-human animals, to study physical reasoning capabilities including distance estimation, tracking out-of-sight objects, and tool use. We demonstrate that state-of-the-art multi-modal models with no finetuning can complete this style of task, allowing meaningful comparison to the entrants of the 2019 Animal-AI Olympics competition and to human children. Our results show that LLMs are currently outperformed by human children on these tasks. We argue that this approach allows the study of physical reasoning using ecologically valid experiments drawn directly from cognitive science, improving the predictability and reliability of LLMs.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. First posted on arXiv 30 Oct 2024.
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Citing papers per year: 2024: 1; 2025: 8; 2026: 4.
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- 2025iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMscited by 25
- 2026Large Language Model Reasoning Failurescited by 21
- 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approachescited by 18
- 2024Harnessing Language for Coordination: A Framework and Benchmark for LLM-Driven Multi-Agent Controlcited by 4
- 2026The Yes-Man Syndrome: Benchmarking Abstention in Embodied Robotic Agentscited by 4
- 2025CueTip: An Interactive and Explainable Physics-aware Pool Assistantcited by 3
- 2026Can Vision Language Models Learn Intuitive Physics from Interaction?cited by 2
- 2025Cognitive Science-Inspired Evaluation of Core Capabilities for Object Understanding in AIcited by 1
- 2025AlphaSpace: Enabling Robotic Actions through Semantic Tokenization and Symbolic Reasoningcited by 0
- 2025xInv: Explainable Optimization of Inverse Problemscited by 0
- 2025ComboBench: Can LLMs Manipulate Physical Devices to Play Virtual Reality Games?cited by 0
- 2025Emergence: Overcoming Privileged Information Bias in Asymmetric Embodied Agents via Active Queryingcited by 0
1 more
- 2026Discovering High Level Patterns from Simulation Tracescited by 0
- 2026The Yes-Man Syndrome: Benchmarking Abstention in Embodied Robotic Agents19 May 2026
- 2026Discovering High Level Patterns from Simulation Traces10 Feb 2026
- 2026Large Language Model Reasoning Failures5 Feb 2026
- 2026Can Vision Language Models Learn Intuitive Physics from Interaction?5 Feb 2026
- 2025Emergence: Overcoming Privileged Information Bias in Asymmetric Embodied Agents via Active Querying13 Dec 2025
- 2025ComboBench: Can LLMs Manipulate Physical Devices to Play Virtual Reality Games?28 Oct 2025
- 2025xInv: Explainable Optimization of Inverse Problems22 May 2025
- 2025Cognitive Science-Inspired Evaluation of Core Capabilities for Object Understanding in AI27 Mar 2025
- 2025AlphaSpace: Enabling Robotic Actions through Semantic Tokenization and Symbolic Reasoning24 Mar 2025
- 2025iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMs5 Feb 2025
- 2025CueTip: An Interactive and Explainable Physics-aware Pool Assistant30 Jan 2025
- 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approaches6 Jan 2025
- 2025iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMscited by 25
- 2026Large Language Model Reasoning Failurescited by 21
- 2025AlphaSpace: Enabling Robotic Actions through Semantic Tokenization and Symbolic Reasoningcited by 0
- 2025Emergence: Overcoming Privileged Information Bias in Asymmetric Embodied Agents via Active Queryingcited by 0
- 2026Large Language Model Reasoning Failures5 Feb 2026
- 2025Emergence: Overcoming Privileged Information Bias in Asymmetric Embodied Agents via Active Querying13 Dec 2025
- 2025AlphaSpace: Enabling Robotic Actions through Semantic Tokenization and Symbolic Reasoning24 Mar 2025
- 2025iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMs5 Feb 2025
- 2025CueTip: An Interactive and Explainable Physics-aware Pool Assistantcited by 3
- 2025xInv: Explainable Optimization of Inverse Problemscited by 0
- 2025ComboBench: Can LLMs Manipulate Physical Devices to Play Virtual Reality Games?cited by 0
- 2026Discovering High Level Patterns from Simulation Tracescited by 0
- 2026Discovering High Level Patterns from Simulation Traces10 Feb 2026
- 2025ComboBench: Can LLMs Manipulate Physical Devices to Play Virtual Reality Games?28 Oct 2025
- 2025xInv: Explainable Optimization of Inverse Problems22 May 2025
- 2025CueTip: An Interactive and Explainable Physics-aware Pool Assistant30 Jan 2025
Similar, not cited
Close in wording, no citation either way
- 2025Cosmos-Reason1: From Physical Common Sense To Embodied Reasoning
- 2026Towards general embodied intelligence: integrating large language models, knowledge bases, and reasoning capabilities to build the next generation of AI agents
- 2026Probing an Embodied LLM: When Higher Observation Fidelity Hurts Problem Solving
- 2025Embodied AI: From LLMs to World Models
- 2022Inner Monologue: Embodied Reasoning through Planning with Language Models
- 2024Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making
- 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models
- 2026Words to World: Benchmarking LLMs in Interactive Physical Environments