Benchmarking Smoothness and Reducing High-Frequency Oscillations in Continuous Control Policies
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Abstract (arXiv)
Reinforcement learning (RL) policies are prone to high-frequency oscillations, especially undesirable when deploying to hardware in the real-world. In this paper, we identify, categorize, and compare methods from the literature that aim to mitigate high-frequency oscillations in deep RL. We define two broad classes: loss regularization and architectural methods. At their core, these methods incentivize learning a smooth mapping, such that nearby states in the input space produce nearby actions in the output space. We present benchmarks in terms of policy performance and control smoothness on traditional RL environments from the Gymnasium and a complex manipulation task, as well as three robotics locomotion tasks that include deployment and evaluation with real-world hardware. Finally, we also propose hybrid methods that combine elements from both loss regularization and architectural methods. We find that the best-performing hybrid outperforms other methods, and improves control smoothness by 26.8% over the baseline, with a worst-case performance degradation of just 2.8%.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 21 of its 32 references that are in the map. First posted on arXiv 22 Oct 2024.
Builds on
21 of 32 references.
References · 21
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9 more
- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 229
- 2018DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skillscited by 153
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Citing papers per year: 2026: 5.
5 papers.
- 2026Enhancing Control Policy Smoothness by Aligning Actions with Predictions from Preceding Statescited by 2
- 2026Stabilizing the Q-Gradient Field for Policy Smoothness in Actor-Critic Methodscited by 1
- 2026D-SPEAR: Dual-Stream Prioritized Experience Adaptive Replay for Stable Reinforcement Learning in Robotic Manipulationcited by 0
- 2026Dreaming Smoothly and Sample Efficiently with Gradient Penalized Latent Dynamicscited by 0
- 2026DAMPER: Return-Prioritized Gradient Control for Smooth Policiescited by 0
- 2026DAMPER: Return-Prioritized Gradient Control for Smooth Policies30 Sep 2026
- 2026Dreaming Smoothly and Sample Efficiently with Gradient Penalized Latent Dynamics21 May 2026
- 2026D-SPEAR: Dual-Stream Prioritized Experience Adaptive Replay for Stable Reinforcement Learning in Robotic Manipulation28 Mar 2026
- 2026Stabilizing the Q-Gradient Field for Policy Smoothness in Actor-Critic Methods30 Jan 2026
- 2026Enhancing Control Policy Smoothness by Aligning Actions with Predictions from Preceding States26 Jan 2026