mlsanityData to 7 Oct 2026

Dreaming to Assist: Learning to Align with Human Objectives for Shared Control in High-Speed Racing

arXiv 2410.10062 ↗First posted 14 Oct 2024cs.RO cs.AI cs.HCcited by 7

On the map: LLM alignment / RLHF / preference optimisation → Human values and AI feedback alignment

Abstract (arXiv)

Tight coordination is required for effective human-robot teams in domains involving fast dynamics and tactical decisions, such as multi-car racing. In such settings, robot teammates must react to cues of a human teammate's tactical objective to assist in a way that is consistent with the objective (e.g., navigating left or right around an obstacle). To address this challenge, we present Dream2Assist, a framework that combines a rich world model able to infer human objectives and value functions, and an assistive agent that provides appropriate expert assistance to a given human teammate. Our approach builds on a recurrent state space model to explicitly infer human intents, enabling the assistive agent to select actions that align with the human and enabling a fluid teaming interaction. We demonstrate our approach in a high-speed racing domain with a population of synthetic human drivers pursuing mutually exclusive objectives, such as "stay-behind" and "overtake". We show that the combined human-robot team, when blending its actions with those of the human, outperforms the synthetic humans alone as well as several baseline assistance strategies, and that intent-conditioning enables adherence to human preferences during task execution, leading to improved performance while satisfying the human's objective.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Placed in Human values and AI feedback alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 27 of its 74 references that are in the map. First posted on arXiv 14 Oct 2024.

Builds on

27 of 74 references.

References · 27

  1. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,500
  2. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  3. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  4. 2016Generative Adversarial Imitation Learningcited by 1,576
  5. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
  6. 2023Mastering Diverse Domains through World Modelscited by 1,193
  7. 2020Mastering Atari with Discrete World Modelscited by 990
  8. 2019Human Motion Trajectory Prediction: A Surveycited by 231
  9. 2023Getting aligned on representational alignmentcited by 142
  10. 2021Collaborating with Humans without Human Datacited by 139
  11. 2020Learning Latent Representations to Influence Multi-Agent Interactioncited by 92
  12. 2018Multi-Modal Trajectory Prediction of Surrounding Vehicles with Maneuver based LSTMscited by 77
15 more
  1. 2018Shared Autonomy via Deep Reinforcement Learningcited by 65
  2. 2019Liability, Ethics, and Culture-Aware Behavior Specification using Rulebookscited by 41
  3. 2024Code as Reward: Empowering Reinforcement Learning with VLMscited by 38
  4. 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
  5. 2021Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomizationcited by 35
  6. 2020Shared Autonomy with Learned Latent Actionscited by 34
  7. 2021LILA: Language-Informed Latent Actionscited by 27
  8. 2020Quantifying Hypothesis Space Misspecification in Learning from Human-Robot Demonstrations and Physical Correctionscited by 19
  9. 2021Expected Value of Communication for Planning in Ad Hoc Teamworkcited by 19
  10. 2023SIRL: Similarity-based Implicit Representation Learningcited by 13
  11. 2018Learning Models for Shared Control of Human-Machine Systems with Unknown Dynamicscited by 11
  12. 2019Towards Better Human Robot Collaboration with Robust Plan Recognition and Trajectory Predictioncited by 8
  13. 2022Learning Latent Representations to Co-Adapt to Humanscited by 5
  14. 2024BeTAIL: Behavior Transformer Adversarial Imitation Learning from Human Racing Gameplaycited by 3
  15. 2024Think Deep and Fast: Learning Neural Nonlinear Opinion Dynamics from Inverse Dynamic Games for Split-Second Interactionscited by 2

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022Coordination with Humans via Strategy Matching
  2. 2026Toward the Cognitive--Physical Limits of Embodied Intelligence through a World-Model-Centric Autonomous Racing Agent
  3. 2026Dreaming Of Others: Latent Teammate Modeling In World Models For Multi-Agent Reinforcement Learning
  4. 2026Cognition to Control - Multi-Agent Learning for Human-Humanoid Collaborative Transport
  5. 2026MILD: Mediator Agent System with Bidirectional Perception and Multi-Layered Alignment for Human-Vehicle Collaboration
  6. 2026Multi-Cycle Spatio-Temporal Adaptation in Human-Robot Teaming
  7. 2026Learning to Assist: Collaborative VLAs for Implicit Human-Robot Collaboration ↗
  8. 2026Visioning Human-Agentic AI Teaming: Continuity, Tension, and Future Research