Pose Estimation of Buried Deep-Sea Objects using 3D Vision Deep Learning Models
Not on the map. Why?
Abstract (arXiv)
We present an approach for pose and burial fraction estimation of debris field barrels found on the seabed in the Southern California San Pedro Basin. Our computational workflow leverages recent advances in foundation models for segmentation and a vision transformer-based approach to estimate the point cloud which defines the geometry of the barrel. We propose BarrelNet for estimating the 6-DOF pose and radius of buried barrels from the barrel point clouds as input. We train BarrelNet using synthetically generated barrel point clouds, and qualitatively demonstrate the potential of our approach using remotely operated vehicle (ROV) video footage of barrels found at a historic dump site. We compare our method to a traditional least squares fitting approach and show significant improvement according to our defined benchmarks.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 14 of its 38 references that are in the map. First posted on arXiv 1 Oct 2024.
Builds on
14 of 38 references.
References · 14
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,319
- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
- 2018PVNet: Pixel-wise Voting Network for 6DoF Pose Estimationcited by 385
- 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
- 2019Pix2Pose: Pixel-Wise Coordinate Regression of Objects for 6D Pose Estimationcited by 218
- 2020Unsupervised Point Cloud Pre-Training via Occlusion Completioncited by 186
- 2018Supervised Fitting of Geometric Primitives to 3D Point Cloudscited by 91
- 2020Fast and Robust Iterative Closest Pointcited by 67
Built on by
Citing papers per year: 2025: 1.
1 paper.