mlsanityData to 7 Oct 2026

Social Conjuring: Multi-User Runtime Collaboration with AI in Building Virtual 3D Worlds

arXiv 2410.00274 ↗First posted 30 Sep 2024cs.HC cs.AI cs.CLcited by 3

Not on the map. Why?

Abstract (arXiv)

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework for AI-augmented dynamic 3D scene co-creation, where multiple users collaboratively build and modify virtual worlds in real-time. Through an expanded set of interactions, including social and tool-based engagements as well as spatial reasoning, our framework facilitates the creation of rich, diverse virtual environments. Findings from a preliminary user study (N=12) provide insight into the user experience of this approach, how social contexts shape the prompting of spatial environments, and perspective on social applications of prompt-based 3D co-creation. In addition to highlighting the potential of AI-supported multi-user world creation and offering new pathways for AI-augmented creative processes in VR, this article presents a set of implications for designing human-centered interfaces that incorporate AI models into 3D content generation.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Sep 2024.

Builds on

0 of 0 references.

No references here yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026CoGen3D: An Agentic Human-AI Co-Design Pipeline for 3D Asset Generation for Virtual Reality
  2. 2026SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL
  3. 2025EchoLadder: Progressive AI-Assisted Design of Immersive VR Scenes
  4. 2026D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics ↗
  5. 2024SOLAMI: Social Vision-Language-Action Modeling for Immersive Interaction with 3D Autonomous Characters
  6. 2025From 2D to 3D Cognition: A Brief Survey of General World Models
  7. 2025WorldGen: From Text to Traversable and Interactive 3D Worlds
  8. 2025Human-AI Co-Creation: A Framework for Collaborative Design in Intelligent Systems