Efficient Multi-Policy Evaluation for Reinforcement Learning
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Abstract (arXiv)
To unbiasedly evaluate multiple target policies, the dominant approach among RL practitioners is to run and evaluate each target policy separately. However, this evaluation method is far from efficient because samples are not shared across policies, and running target policies to evaluate themselves is actually not optimal. In this paper, we address these two weaknesses by designing a tailored behavior policy to reduce the variance of estimators across all target policies. Theoretically, we prove that executing this behavior policy with manyfold fewer samples outperforms on-policy evaluation on every target policy under characterized conditions. Empirically, we show our estimator has a substantially lower variance compared with previous best methods and achieves state-of-the-art performance in a broad range of environments.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 13 of its 31 references that are in the map. First posted on arXiv 16 Aug 2024.
Builds on
13 of 31 references.
References · 13
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- 2018Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Reviewcited by 466
- 2019DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Correctionscited by 254
- 2019Batch Policy Learning under Constraintscited by 242
- 2015An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learningcited by 103
- 2017The Uncertainty Bellman Equation and Explorationcited by 81
- 2020Optimal Off-Policy Evaluation from Multiple Logging Policiescited by 30
- 2023Efficient Policy Evaluation with Offline Data Informed Behavior Policy Designcited by 12
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Citing papers per year: 2024: 2; 2025: 0; 2026: 6.
8 papers.
- 2024Doubly Optimal Policy Evaluation for Reinforcement Learningcited by 7
- 2024Efficient Policy Evaluation with Safety Constraint for Reinforcement Learningcited by 5
- 2026Pessimism-Free Offline Learning in General-Sum Games via KL Regularizationcited by 3
- 2026Offline Two-Player Zero-Sum Markov Games with KL Regularizationcited by 3
- 2026Robust Data-Collection Policy Learning for Low-Variance Online Policy Evaluationcited by 1
- 2026OR-Transformer: Scaling Real-Time Decision-Making to 1,000 Itemscited by 0
- 2026Model-based Bootstrap for Offline Policy Evaluation in Tabular Reinforcement Learningcited by 0
- 2026Learning to Sell: Reinforcement Learning for Strategic Large Language Model Agents in Multi-Product Marketscited by 0
- 2026Learning to Sell: Reinforcement Learning for Strategic Large Language Model Agents in Multi-Product Markets27 Sep 2026
- 2026Model-based Bootstrap for Offline Policy Evaluation in Tabular Reinforcement Learning17 Sep 2026
- 2026OR-Transformer: Scaling Real-Time Decision-Making to 1,000 Items1 Sep 2026
- 2026Robust Data-Collection Policy Learning for Low-Variance Online Policy Evaluation25 Aug 2026
- 2026Offline Two-Player Zero-Sum Markov Games with KL Regularization13 May 2026
- 2026Pessimism-Free Offline Learning in General-Sum Games via KL Regularization30 Apr 2026
- 2024Efficient Policy Evaluation with Safety Constraint for Reinforcement Learning8 Oct 2024
- 2024Doubly Optimal Policy Evaluation for Reinforcement Learning3 Oct 2024