mlsanityData to 14 Oct 2026

KOI: Accelerating Online Imitation Learning via Hybrid Key-state Guidance

arXiv 2408.02912 ↗First posted 6 Aug 2024cs.RO cs.AIcited by 6

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

Online Imitation Learning struggles with the gap between extensive online exploration space and limited expert trajectories, hindering efficient exploration due to inaccurate reward estimation. Inspired by the findings from cognitive neuroscience, we hypothesize that an agent could estimate precise task-aware reward for efficient online exploration, through decomposing the target task into the objectives of "what to do" and the mechanisms of "how to do". In this work, we introduce the hybrid Key-state guided Online Imitation (KOI) learning method, which leverages the integration of semantic and motion key states as guidance for reward estimation. Initially, we utilize visual-language models to extract semantic key states from expert trajectory, indicating the objectives of "what to do". Within the intervals between semantic key states, optical flow is employed to capture motion key states to understand the mechanisms of "how to do". By integrating a thorough grasp of hybrid key states, we refine the trajectory-matching reward computation, accelerating online imitation learning with task-aware exploration. We evaluate not only the success rate of the tasks in the Meta-World and LIBERO environments, but also the trend of variance during online imitation learning, proving that our method is more sample efficient. We also conduct real-world robotic manipulation experiments to validate the efficacy of our method, demonstrating the practical applicability of our KOI method. Videos and code are available at https://gewu-lab.github.io/Keystate_Online_Imitation/.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 31 of its 41 references that are in the map. First posted on arXiv 6 Aug 2024.

Builds on

31 of 41 references.

Closest ancestors · 6

Same direction, newest first

  1. 2023RoboCLIP: One Demonstration is Enough to Learn Robot Policies11 Oct
  2. 2023A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges5 Sep
  3. 2022Watch and Match: Supercharging Imitation with Regularized Optimal Transport30 Jun
  4. 2020Imitation Learning with Sinkhorn Distances20 Aug
  5. 2020Primal Wasserstein Imitation Learning8 Jun
  6. 2019Wasserstein Adversarial Imitation Learning19 Jun

Other references · 25

  1. 2015Continuous control with deep reinforcement learningcited by 3,407
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  3. 2013Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distancescited by 2,316
  4. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  5. 2016Generative Adversarial Imitation Learningcited by 1,597
  6. 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
  7. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
  8. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
  9. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
  10. 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 862
  11. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  12. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
13 more
  1. 2017Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classificationcited by 521
  2. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 490
  3. 2023Language to Rewards for Robotic Skill Synthesiscited by 312
  4. 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progresscited by 298
  5. 2019Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observationscited by 260
  6. 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 250
  7. 2024RT-H: Action Hierarchies Using Languagecited by 210
  8. 2017Deeply AggreVaTeD: Differentiable Imitation Learning for Sequential Predictioncited by 93
  9. 2023Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrationscited by 75
  10. 2023Language Reward Modulation for Pretraining Reinforcement Learningcited by 43
  11. 2018Optimal Transport: Fast Probabilistic Approximation with Exact Solverscited by 27
  12. 2023Universal Visual Decomposer: Long-Horizon Manipulation Made Easycited by 25
  13. 2023Kinematic-aware Prompting for Generalizable Articulated Object Manipulation with LLMscited by 19

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 2.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Reward-free World Models for Online Imitation Learning
  2. 2021Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning
  3. 2022Learning from Guided Play: Improving Exploration for Adversarial Imitation Learning with Simple Auxiliary Tasks
  4. 2024Overcoming Knowledge Barriers: Online Imitation Learning from Visual Observation with Pretrained World Models
  5. 2024SEABO: A Simple Search-Based Method for Offline Imitation Learning
  6. 2026Difference-Aware Retrieval Policies for Imitation Learning
  7. 2025Imitation Learning in the Deep Learning Era: A Novel Taxonomy and Recent Advances
  8. 2026Large Reward Models: Generalizable Online Robot Reward Generation with Vision-Language Models