Bridging the Gap: Studio-like Avatar Creation from a Monocular Phone Capture
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Abstract (arXiv)
Creating photorealistic avatars for individuals traditionally involves extensive capture sessions with complex and expensive studio devices like the LightStage system. While recent strides in neural representations have enabled the generation of photorealistic and animatable 3D avatars from quick phone scans, they have the capture-time lighting baked-in, lack facial details and have missing regions in areas such as the back of the ears. Thus, they lag in quality compared to studio-captured avatars. In this paper, we propose a method that bridges this gap by generating studio-like illuminated texture maps from short, monocular phone captures. We do this by parameterizing the phone texture maps using the W^+ space of a StyleGAN2, enabling near-perfect reconstruction. Then, we finetune a StyleGAN2 by sampling in the W^+ parameterized space using a very small set of studio-captured textures as an adversarial training signal. To further enhance the realism and accuracy of facial details, we super-resolve the output of the StyleGAN2 using carefully designed diffusion model that is guided by image gradients of the phone-captured texture map. Once trained, our method excels at producing studio-like facial texture maps from casual monocular smartphone videos. Demonstrating its capabilities, we showcase the generation of photorealistic, uniformly lit, complete avatars from monocular phone captures. The project page can be found at http://shahrukhathar.github.io/2024/07/22/Bridging.html
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 5 of its 43 references that are in the map. First posted on arXiv 28 Jul 2024.
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5 of 43 references.
References · 5
- 2020Training Generative Adversarial Networks with Limited Datacited by 1,184
- 2018Which Training Methods for GANs do actually Converge?cited by 672
- 2023ResShift: Efficient Diffusion Model for Image Super-resolution by Residual Shiftingcited by 360
- 2019Few-shot Video-to-Video Synthesiscited by 196
- 2020Resolution Dependent GAN Interpolation for Controllable Image Synthesis Between Domainscited by 96
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