mlsanityData to 14 Oct 2026

An Analysis of Elo Rating Systems via Markov Chains

arXiv 2406.05869 ↗First posted 9 Jun 2024math.PR math.ST stat.MLcited by 1

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Abstract (arXiv)

We present a theoretical analysis of the Elo rating system, a popular method for ranking skills of players in an online setting. In particular, we study Elo under the Bradley--Terry--Luce model and, using techniques from Markov chain theory, show that Elo learns the model parameters at a rate competitive with the state of the art. We apply our results to the problem of efficient tournament design and discuss a connection with the fastest-mixing Markov chain problem.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 8 of its 42 references that are in the map. First posted on arXiv 9 Jun 2024.

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8 of 42 references.

References · 8

  1. 2017Bridging the Gap between Constant Step Size Stochastic Gradient Descent and Markov Chainscited by 88
  2. 2015Estimation from Pairwise Comparisons: Sharp Minimax Bounds with Topology Dependencecited by 61
  3. 2014Minimax-optimal Inference from Partial Rankingscited by 24
  4. 2021ℓ∞-Bounds of the MLE in the BTL Model under General Comparison Graphscited by 9
  5. 2017Lifting Markov Chains To Mix Faster: Limits and Opportunitiescited by 3
  6. 2022Learning to Identify Top Elo Ratings: A Dueling Bandits Approachcited by 2
  7. 2023A State-Space Perspective on Modelling and Inference for Online Skill Ratingcited by 2
  8. 2020Zig-zag sampling for discrete structures and non-reversible phylogenetic MCMCcited by 1

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