mlsanityData to 14 Oct 2026

Evaluating Collaborative Autonomy in Opposed Environments using Maritime Capture-the-Flag Competitions

arXiv 2404.17038 ↗First posted 25 Apr 2024cs.ROcited by 1

On the map: Deep reinforcement learning methods → RL for robot navigation and UAV control

Abstract (arXiv)

The objective of this work is to evaluate multi-agent artificial intelligence methods when deployed on teams of unmanned surface vehicles (USV) in an adversarial environment. Autonomous agents were evaluated in real-world scenarios using the Aquaticus test-bed, which is a Capture-the-Flag (CTF) style competition involving teams of USV systems. Cooperative teaming algorithms of various foundations in behavior-based optimization and deep reinforcement learning (RL) were deployed on these USV systems in two versus two teams and tested against each other during a competition period in the fall of 2023. Deep reinforcement learning applied to USV agents was achieved via the Pyquaticus test bed, a lightweight gymnasium environment that allows simulated CTF training in a low-level environment. The results of the experiment demonstrate that rule-based cooperation for behavior-based agents outperformed those trained in Deep-reinforcement learning paradigms as implemented in these competitions. Further integration of the Pyquaticus gymnasium environment for RL with MOOS-IvP in terms of configuration and control schema will allow for more competitive CTF games in future studies. As the development of experimental deep RL methods continues, the authors expect that the competitive gap between behavior-based autonomy and deep RL will be reduced. As such, this report outlines the overall competition, methods, and results with an emphasis on future works such as reward shaping and sim-to-real methodologies and extending rule-based cooperation among agents to react to safety and security events in accordance with human experts intent/rules for executing safety and security processes.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods. Builds on 4 of its 11 references that are in the map. First posted on arXiv 25 Apr 2024.

Builds on

4 of 11 references.

References · 4

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  3. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
  4. 2023Reward Shaping for Improved Learning in Real-time Strategy Game Playcited by 1

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Cited by year

Citing papers per year: 2024: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Cooperative-Competitive Team Play of Real-World Craft Robots
  2. 2025Close-Proximity Satellite Operations through Deep Reinforcement Learning and Terrestrial Testing Environments
  3. 2024Reinforcement-learning robotic sailboats: simulator and preliminary results
  4. 2023Multi-Agent Deep Reinforcement Learning for Cooperative and Competitive Autonomous Vehicles using AutoDRIVE Ecosystem
  5. 2024Multiple Ships Cooperative Navigation and Collision Avoidance using Multi-agent Reinforcement Learning with Communication ↗
  6. 2025Human Implicit Preference-Based Policy Fine-tuning for Multi-Agent Reinforcement Learning in USV Swarm
  7. 2025Task Allocation for Autonomous Machines using Computational Intelligence and Deep Reinforcement Learning
  8. 2024Autonomous Decision Making for UAV Cooperative Pursuit-Evasion Game with Reinforcement Learning