mlsanityData to 7 Oct 2026

An Adaptive Approach for Infinitely Many-armed Bandits under Generalized Rotting Constraints

arXiv 2404.14202 ↗First posted 22 Apr 2024cs.LG stat.MLcited by 2

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Abstract (arXiv)

In this study, we consider the infinitely many-armed bandit problems in a rested rotting setting, where the mean reward of an arm may decrease with each pull, while otherwise, it remains unchanged. We explore two scenarios regarding the rotting of rewards: one in which the cumulative amount of rotting is bounded by VT, referred to as the slow-rotting case, and the other in which the cumulative number of rotting instances is bounded by ST, referred to as the abrupt-rotting case. To address the challenge posed by rotting rewards, we introduce an algorithm that utilizes UCB with an adaptive sliding window, designed to manage the bias and variance trade-off arising due to rotting rewards. Our proposed algorithm achieves tight regret bounds for both slow and abrupt rotting scenarios. Lastly, we demonstrate the performance of our algorithm using numerical experiments.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 8 of its 26 references that are in the map. First posted on arXiv 22 Apr 2024.

Builds on

8 of 26 references.

References · 8

  1. 2015Multi-armed Bandit Models for the Optimal Design of Clinical Trials: Benefits and Challengescited by 113
  2. 2021Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approachcited by 98
  3. 2018Learning to Optimize under Non-Stationaritycited by 85
  4. 2019Weighted Linear Bandits for Non-Stationary Environmentscited by 84
  5. 2017Rotting Banditscited by 57
  6. 2015Simple regret for infinitely many armed banditscited by 39
  7. 2020The Unreasonable Effectiveness of Greedy Algorithms in Multi-Armed Bandit with Many Armscited by 27
  8. 2022Rotting Infinitely Many-armed Banditscited by 4

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Citing papers per year: 2025: 2.

2 papers.