mlsanityData to 7 Oct 2026

Agile and versatile bipedal robot tracking control through reinforcement learning

arXiv 2404.08246 ↗First posted 12 Apr 2024cs.RO cs.LGcited by 0

Not on the map. Why?

Abstract (arXiv)

The remarkable athletic intelligence displayed by humans in complex dynamic movements such as dancing and gymnastics suggests that the balance mechanism in biological beings is decoupled from specific movement patterns. This decoupling allows for the execution of both learned and unlearned movements under certain constraints while maintaining balance through minor whole-body coordination. To replicate this balance ability and body agility, this paper proposes a versatile controller for bipedal robots. This controller achieves ankle and body trajectory tracking across a wide range of gaits using a single small-scale neural network, which is based on a model-based IK solver and reinforcement learning. We consider a single step as the smallest control unit and design a universally applicable control input form suitable for any single-step variation. Highly flexible gait control can be achieved by combining these minimal control units with high-level policy through our extensible control interface. To enhance the trajectory-tracking capability of our controller, we utilize a three-stage training curriculum. After training, the robot can move freely between target footholds at varying distances and heights. The robot can also maintain static balance without repeated stepping to adjust posture. Finally, we evaluate the tracking accuracy of our controller on various bipedal tasks, and the effectiveness of our control framework is verified in the simulation environment.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 34 references that are in the map. First posted on arXiv 12 Apr 2024.

Builds on

25 of 34 references.

References · 25

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  3. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
  4. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  5. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
  6. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
  7. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 494
  8. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 430
  9. 2019Learning agile and dynamic motor skills for legged robotscited by 402
  10. 2019Learning by Cheatingcited by 361
  11. 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 328
  12. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
13 more
  1. 2023Extreme Parkour with Legged Robotscited by 120
  2. 2023Robot Parkour Learningcited by 115
  3. 2021Fast and Efficient Locomotion via Learned Gait Transitionscited by 50
  4. 2020RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Controlcited by 46
  5. 2023DTC: Deep Tracking Controlcited by 37
  6. 2023Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotioncited by 30
  7. 2024Pedipulate: Enabling Manipulation Skills using a Quadruped Robot's Legcited by 20
  8. 2020Learning Task Space Actions for Bipedal Locomotioncited by 15
  9. 2022iCub3 Avatar System: Enabling Remote Fully-Immersive Embodiment of Humanoid Robotscited by 15
  10. 2023Scientific Exploration of Challenging Planetary Analog Environments with a Team of Legged Robotscited by 14
  11. 2021Receding-Horizon Perceptive Trajectory Optimization for Dynamic Legged Locomotion with Learned Initializationcited by 10
  12. 2021Spatial Attention Point Network for Deep-learning-based Robust Autonomous Robot Motion Generationcited by 5
  13. 2020Reliable Trajectories for Dynamic Quadrupeds using Analytical Costs and Learned Initializationscited by 4

Built on by

Not cited yet.