mlsanityData to 7 Oct 2026

BVR Gym: A Reinforcement Learning Environment for Beyond-Visual-Range Air Combat

arXiv 2403.17533 ↗First posted 26 Mar 2024cs.LGcited by 3

Not on the map. Why?

Abstract (arXiv)

Creating new air combat tactics and discovering novel maneuvers can require numerous hours of expert pilots' time. Additionally, for each different combat scenario, the same strategies may not work since small changes in equipment performance may drastically change the air combat outcome. For this reason, we created a reinforcement learning environment to help investigate potential air combat tactics in the field of beyond-visual-range (BVR) air combat: the BVR Gym. This type of air combat is important since long-range missiles are often the first weapon to be used in aerial combat. Some existing environments provide high-fidelity simulations but are either not open source or are not adapted to the BVR air combat domain. Other environments are open source but use less accurate simulation models. Our work provides a high-fidelity environment based on the open-source flight dynamics simulator JSBSim and is adapted to the BVR air combat domain. This article describes the building blocks of the environment and some use cases.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 14 of its 26 references that are in the map. First posted on arXiv 26 Mar 2024.

Builds on

14 of 26 references.

References · 14

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 517
  3. 2019Google Research Football: A Novel Reinforcement Learning Environmentcited by 257
  4. 2019CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenariocited by 114
  5. 2017Behavior Trees in Robotics and AI: An Introductioncited by 105
  6. 2018RecoGym: A Reinforcement Learning Environment for the problem of Product Recommendation in Online Advertisingcited by 65
  7. 2020A Survey of Behavior Trees in Robotics and AIcited by 53
  8. 2018Reinforcement Learning for UAV Attitude Controlcited by 40
  9. 2021CropGym: a Reinforcement Learning Environment for Crop Managementcited by 20
  10. 2019Deep Reinforcement Learning Attitude Control of Fixed-Wing UAVs Using Proximal Policy Optimizationcited by 14
  11. 2022Behavior Trees in Robot Control Systemscited by 13
  12. 2020On modularity in reactive control architectures, with an application to formal verificationcited by 11
2 more
  1. 2021Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trialscited by 8
  2. 2021Engagement Decision Support for Beyond Visual Range Air Combatcited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 1.

3 papers.