mlsanityData to 14 Oct 2026

Diffusion-Reinforcement Learning Hierarchical Motion Planning in Multi-agent Adversarial Games

arXiv 2403.10794 ↗First posted 16 Mar 2024cs.RO cs.LG cs.MAcited by 7

Not on the map. Why?

Abstract (arXiv)

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target in a partially observable multi-agent adversarial pursuit-evasion game (PEG). Pursuit-evasion problems are relevant to various applications, such as search and rescue operations and surveillance robots, where robots must effectively plan their actions to gather intelligence or accomplish mission tasks while avoiding detection or capture. We propose a hierarchical architecture that integrates a high-level diffusion model to plan global paths responsive to environment data, while a low-level RL policy reasons about evasive versus global path-following behavior. The benchmark results across different domains and different observability show that our approach outperforms baselines by 77.18% and 47.38% on detection and goal reaching rate, which leads to 51.4% increasing of the performance score on average. Additionally, our method improves interpretability, flexibility and efficiency of the learned policy.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 25 of its 60 references that are in the map. First posted on arXiv 16 Mar 2024.

Builds on

25 of 60 references.

References · 25

  1. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  3. 2015Continuous control with deep reinforcement learningcited by 3,407
  4. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  5. 2021Cascaded Diffusion Models for High Fidelity Image Generationcited by 1,163
  6. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  7. 2022Diffusion Models in Vision: A Surveycited by 1,015
  8. 2016The Option-Critic Architecturecited by 448
  9. 2019Emergent Tool Use From Multi-Agent Autocurriculacited by 313
  10. 2023Motion Planning Diffusion: Learning and Planning of Robot Motions with Diffusion Modelscited by 161
  11. 2023Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learningcited by 115
  12. 2023Diffusion Models for Reinforcement Learning: A Surveycited by 91
13 more
  1. 2021Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Taskscited by 78
  2. 2022Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learningcited by 50
  3. 2024Diffusion World Model: Future Modeling Beyond Step-by-Step Rollout for Offline Reinforcement Learningcited by 31
  4. 2020Decentralized Multi-Agent Pursuit using Deep Reinforcement Learningcited by 23
  5. 2021Distributional Reinforcement Learning for Multi-Dimensional Reward Functionscited by 22
  6. 2023DiPPeR: Diffusion-based 2D Path Planner applied on Legged Robotscited by 20
  7. 2021Arena-Rosnav: Towards Deployment of Deep-Reinforcement-Learning-Based Obstacle Avoidance into Conventional Autonomous Navigation Systemscited by 15
  8. 2023Learning Models of Adversarial Agent Behavior under Partial Observabilitycited by 5
  9. 2021A Vision-based Irregular Obstacle Avoidance Framework via Deep Reinforcement Learningcited by 3
  10. 2023Adversarial Search and Tracking with Multiagent Reinforcement Learning in Sparsely Observable Environmentcited by 2
  11. 2014Discrete-Time Dynamic Noncooperative Game Theorycited by 1
  12. 2020Min-Max Q-Learning for Multi-Player Pursuit-Evasion Gamescited by 1
  13. 2020Pursuit-Evasion Game with Hybrid System of Dynamicscited by 1

Built on by

Cited by year

Citing papers per year: 2024: 3; 2025: 4.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026CFG-Policy: Unified Diffusion Policy Learning Framework via Classifier-free Guidance
  2. 2024Online Planning for Multi-UAV Pursuit-Evasion in Unknown Environments Using Deep Reinforcement Learning
  3. 2026X-NavDP: Generalizing Navigation Diffusion Policy to Novel Behavior and Embodiments with Group Q-score Reweighted Matching
  4. 2026Beyond Imitation: Reinforcement Learning Fine-Tuning for Adaptive Diffusion Navigation Policies
  5. 2024Learning Coordinated Maneuver in Adversarial Environments ↗
  6. 2025Exploration and Adaptation in Non-Stationary Tasks with Diffusion Policies
  7. 2025Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Games
  8. 2025Evader-Agnostic Team-Based Pursuit Strategies in Partially-Observable Environments