Scaling Team Coordination on Graphs with Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization
Abstract (arXiv)
This paper studies Reinforcement Learning (RL) techniques to enable team coordination behaviors in graph environments with support actions among teammates to reduce the costs of traversing certain risky edges in a centralized manner. While classical approaches can solve this non-standard multi-agent path planning problem by converting the original Environment Graph (EG) into a Joint State Graph (JSG) to implicitly incorporate the support actions, those methods do not scale well to large graphs and teams. To address this curse of dimensionality, we propose to use RL to enable agents to learn such graph traversal and teammate supporting behaviors in a data-driven manner. Specifically, through a new formulation of the team coordination on graphs with risky edges problem into Markov Decision Processes (MDPs) with a novel state and action space, we investigate how RL can solve it in two paradigms: First, we use RL for a team of agents to learn how to coordinate and reach the goal with minimal cost on a single EG. We show that RL efficiently solves problems with up to 20/4 or 25/3 nodes/agents, using a fraction of the time needed for JSG to solve such complex problems; Second, we learn a general RL policy for any N-node EGs to produce efficient supporting behaviors. We present extensive experiments and compare our RL approaches against their classical counterparts.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 13 of its 27 references that are in the map. First posted on arXiv 9 Mar 2024.
Builds on
13 of 27 references.
References · 13
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
- 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 708
- 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 503
- 2020A Closer Look at Invalid Action Masking in Policy Gradient Algorithmscited by 171
- 2019Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Controlcited by 164
- 2019Deep Coordination Graphscited by 98
- 2020Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learningcited by 60
- 2019Autonomous Visual Assistance for Robot Operations Using a Tethered UAVcited by 5
- 2021Team Orienteering Coverage Planning with Uncertain Rewardcited by 4
- 2023Team Coordination on Graphs with State-Dependent Edge Costcited by 4
Built on by
Citing papers per year: 2024: 1; 2025: 2.
3 papers.
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- 2025CARoL: Context-aware Adaptation for Robot Learningcited by 1
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring5 Aug 2025
- 2025CARoL: Context-aware Adaptation for Robot Learning8 Jun 2025
- 2024Grounded Curriculum Learning29 Sep 2024
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- 2025Deep Meta Coordination Graphs for Multi-agent Reinforcement Learning
- 2026Coordination Graphs for Constrained Multi-Agent Reinforcement Learning
- 2025Reinforcement Learning for Game-Theoretic Resource Allocation on Graphs
- 2024Reinforcement Learning Discovers Efficient Decentralized Graph Path Search Strategies
- 2026Group-Graph Policy Optimization for Long-Horizon Agentic Reinforcement Learning