Team Coordination on Graphs with State-Dependent Edge Cost
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Abstract (arXiv)
This paper studies a team coordination problem in a graph environment. Specifically, we incorporate "support" action which an agent can take to reduce the cost for its teammate to traverse some edges that have higher costs otherwise. Due to this added feature, the graph traversal is no longer a standard multi-agent path planning problem. To solve this new problem, we propose a novel formulation by posing it as a planning problem in the joint state space: the joint state graph (JSG). Since the edges of JSG implicitly incorporate the support actions taken by the agents, we are able to now optimize the joint actions by solving a standard single-agent path planning problem in JSG. One main drawback of this approach is the curse of dimensionality in both the number of agents and the size of the graph. To improve scalability in graph size, we further propose a hierarchical decomposition method to perform path planning in two levels. We provide complexity analysis as well as a statistical analysis to demonstrate the efficiency of our algorithm.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Mar 2023.
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Citing papers per year: 2024: 3; 2025: 1.
4 papers.
- 2024Grounded Curriculum Learningcited by 5
- 2024Bi-CL: A Reinforcement Learning Framework for Robots Coordination Through Bi-level Optimizationcited by 4
- 2024Scaling Team Coordination on Graphs with Reinforcement Learningcited by 3
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoringcited by 3
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring5 Aug 2025
- 2024Grounded Curriculum Learning29 Sep 2024
- 2024Bi-CL: A Reinforcement Learning Framework for Robots Coordination Through Bi-level Optimization23 Apr 2024
- 2024Scaling Team Coordination on Graphs with Reinforcement Learning9 Mar 2024