mlsanityData to 7 Oct 2026

What makes an image realistic?

arXiv 2403.04493 ↗First posted 7 Mar 2024cs.LG stat.MLcited by 10

Not on the map. Why?

Abstract (arXiv)

The last decade has seen tremendous progress in our ability to generate realistic-looking data, be it images, text, audio, or video. Here, we discuss the closely related problem of quantifying realism, that is, designing functions that can reliably tell realistic data from unrealistic data. This problem turns out to be significantly harder to solve and remains poorly understood, despite its prevalence in machine learning and recent breakthroughs in generative AI. Drawing on insights from algorithmic information theory, we discuss why this problem is challenging, why a good generative model alone is insufficient to solve it, and what a good solution would look like. In particular, we introduce the notion of a universal critic, which unlike adversarial critics does not require adversarial training. While universal critics are not immediately practical, they can serve both as a North Star for guiding practical implementations and as a tool for analyzing existing attempts to capture realism.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 32 of its 73 references that are in the map. First posted on arXiv 7 Mar 2024.

Builds on

32 of 73 references.

References · 32

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20 more
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  20. 2023On the Choice of Perception Loss Function for Learned Video Compressioncited by 10

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 7; 2026: 2.

10 papers.