mlsanityData to 7 Oct 2026

Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application

arXiv 2402.05448 ↗First posted 8 Feb 2024cs.CV cs.AI cs.GRcited by 2

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Abstract (arXiv)

In this paper, we first present the character texture generation system textitMinecraft-ify, specified to Minecraft video game toward in-game application. Ours can generate face-focused image for texture mapping tailored to 3D virtual character having cube manifold. While existing projects or works only generate texture, proposed system can inverse the user-provided real image, or generate average/random appearance from learned distribution. Moreover, it can be manipulated with text-guidance using StyleGAN and StyleCLIP. These features provide a more extended user experience with enlarged freedom as a user-friendly AI-tool. Project page can be found at https://gh-bumsookim.github.io/Minecraft-ify/

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 10 of its 12 references that are in the map. First posted on arXiv 8 Feb 2024.

Builds on

10 of 12 references.

References · 10

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  3. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  4. 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
  5. 2019Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?cited by 675
  6. 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
  7. 2020Resolution Dependent GAN Interpolation for Controllable Image Synthesis Between Domainscited by 96
  8. 2020HistoGAN: Controlling Colors of GAN-Generated and Real Images via Color Histogramscited by 64
  9. 2023Zero-Shot Text-to-Parameter Translation for Game Character Auto-Creationcited by 15
  10. 2022WebtoonMe: A Data-Centric Approach for Full-Body Portrait Stylizationcited by 6

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Citing papers per year: 2024: 1; 2025: 1.

2 papers.