Interactive Visual Task Learning for Robots
Not on the map. Why?
Abstract (arXiv)
We present a framework for robots to learn novel visual concepts and tasks via in-situ linguistic interactions with human users. Previous approaches have either used large pre-trained visual models to infer novel objects zero-shot, or added novel concepts along with their attributes and representations to a concept hierarchy. We extend the approaches that focus on learning visual concept hierarchies by enabling them to learn novel concepts and solve unseen robotics tasks with them. To enable a visual concept learner to solve robotics tasks one-shot, we developed two distinct techniques. Firstly, we propose a novel approach, Hi-Viscont(HIerarchical VISual CONcept learner for Task), which augments information of a novel concept to its parent nodes within a concept hierarchy. This information propagation allows all concepts in a hierarchy to update as novel concepts are taught in a continual learning setting. Secondly, we represent a visual task as a scene graph with language annotations, allowing us to create novel permutations of a demonstrated task zero-shot in-situ. We present two sets of results. Firstly, we compare Hi-Viscont with the baseline model (FALCON) on visual question answering(VQA) in three domains. While being comparable to the baseline model on leaf level concepts, Hi-Viscont achieves an improvement of over 9% on non-leaf concepts on average. We compare our model's performance against the baseline FALCON model. Our framework achieves 33% improvements in success rate metric, and 19% improvements in the object level accuracy compared to the baseline model. With both of these results we demonstrate the ability of our model to learn tasks and concepts in a continual learning setting on the robot.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 24 of its 34 references that are in the map. First posted on arXiv 20 Dec 2023.
Builds on
24 of 34 references.
References · 24
- 2017Prototypical Networks for Few-shot Learningcited by 3,015
- 2016Matching Networks for One Shot Learningcited by 2,255
- 2017Learning to Compare: Relation Network for Few-Shot Learningcited by 1,143
- 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 622
- 2020Rethinking Few-Shot Image Classification: a Good Embedding Is All You Need?cited by 437
- 2019The Neuro-Symbolic Concept Learner: Interpreting Scenes, Words, and Sentences From Natural Supervisioncited by 372
- 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 344
- 2018Image Generation from Scene Graphscited by 324
- 2018Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understandingcited by 304
- 2018Compositional Attention Networks for Machine Reasoningcited by 183
- 2018Zero-shot Recognition via Semantic Embeddings and Knowledge Graphscited by 155
- 2017Inferring and Executing Programs for Visual Reasoningcited by 130
12 more
- 2021A Comprehensive Survey of Scene Graphs: Generation and Applicationcited by 125
- 2016Graph-Structured Representations for Visual Question Answeringcited by 123
- 2018Rethinking Knowledge Graph Propagation for Zero-Shot Learningcited by 87
- 2020Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphscited by 83
- 2018Probabilistic Embedding of Knowledge Graphs with Box Lattice Measurescited by 64
- 2021StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel Objectscited by 59
- 2018Explainable Neural Computation via Stack Neural Module Networkscited by 54
- 2018Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoningcited by 51
- 2020Visual Concept-Metaconcept Learningcited by 39
- 2022FALCON: Fast Visual Concept Learning by Integrating Images, Linguistic descriptions, and Conceptual Relationscited by 20
- 2020A Competence-aware Curriculum for Visual Concepts Learning via Question Answeringcited by 16
- 2019RoboCSE: Robot Common Sense Embeddingcited by 9
Built on by
Citing papers per year: 2024: 2; 2025: 1.
3 papers.