mlsanityData to 14 Oct 2026

Scalable Geometric Fracture Assembly via Co-creation Space among Assemblers

arXiv 2312.12340 ↗First posted 19 Dec 2023cs.CVcited by 14

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Abstract (arXiv)

Geometric fracture assembly presents a challenging practical task in archaeology and 3D computer vision. Previous methods have focused solely on assembling fragments based on semantic information, which has limited the quantity of objects that can be effectively assembled. Therefore, there is a need to develop a scalable framework for geometric fracture assembly without relying on semantic information. To improve the effectiveness of assembling geometric fractures without semantic information, we propose a co-creation space comprising several assemblers capable of gradually and unambiguously assembling fractures. Additionally, we introduce a novel loss function, i.e., the geometric-based collision loss, to address collision issues during the fracture assembly process and enhance the results. Our framework exhibits better performance on both PartNet and Breaking Bad datasets compared to existing state-of-the-art frameworks. Extensive experiments and quantitative comparisons demonstrate the effectiveness of our proposed framework, which features linear computational complexity, enhanced abstraction, and improved generalization. Our code is publicly available at https://github.com/Ruiyuan-Zhang/CCS.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 20 of its 38 references that are in the map. First posted on arXiv 19 Dec 2023.

Builds on

20 of 38 references.

References · 20

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  4. 2015Deep Learning and the Information Bottleneck Principlecited by 802
  5. 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 526
  6. 2021Invariance Principle Meets Information Bottleneck for Out-of-Distribution Generalizationcited by 220
  7. 2020Graph Information Bottleneckcited by 168
  8. 2019PQ-NET: A Generative Part Seq2Seq Network for 3D Shapescited by 119
  9. 2021Coordination Among Neural Modules Through a Shared Global Workspacecited by 85
  10. 2019IKEA Furniture Assembly Environment for Long-Horizon Complex Manipulation Taskscited by 69
  11. 2020Generative 3D Part Assembly via Dynamic Graph Learningcited by 67
  12. 2018Modular Networks: Learning to Decompose Neural Computationcited by 62
8 more
  1. 2020Learning 3D Part Assembly from a Single Imagecited by 52
  2. 2022Neural Shape Mating: Self-Supervised Object Assembly with Adversarial Shape Priorscited by 43
  3. 2022Breaking Bad: A Dataset for Geometric Fracture and Reassemblycited by 41
  4. 2021RGL-NET: A Recurrent Graph Learning framework for Progressive Part Assemblycited by 36
  5. 2018Sparse Attentive Backtracking: Temporal CreditAssignment Through Remindingcited by 34
  6. 2023Leveraging SE(3) Equivariance for Learning 3D Geometric Shape Assemblycited by 28
  7. 20223D Part Assembly Generation with Instance Encoded Transformercited by 19
  8. 2023Universal Domain Adaptation via Compressive Attention Matchingcited by 15

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 7; 2025: 5; 2026: 2.

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